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VR Go-Kart Rig Features Haptic Feedback And Wind Simulation

VRScout

CXC’s haptic rig simulates “the violence, the vibration, the physical effort” of a real race. Professional racing sim manufacturer CXC Simulations has been providing advanced simulation equipment for motoring clubs, racing schools, specialized, retail environments, and racing hobbyists for years now.

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Haptic Solution to Support XR Accessibility for the Visually Impaired

XR Today - Virtual Reality

This week, HaptX gained a Phase 1 Small Business Technology Transfer program grant from the U.S. Department of Health and Human Services, National Institutes of Health, and National Eye Institute to advance research into using haptic solutions to provide accessible XR applications for visually impaired groups.

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HapticVR Technology as a Means to Facilitate Better Surgical Training

ARPost

A recent peer-reviewed study published in the Annals of Medicine and Surgery details the benefits of applying HapticVR technology to surgical training. In the study, haptic feedback technology was used alongside non-haptic immersive VR training to assess the impact of the former.

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Meta Licenses New Haptic Technology

XR Today - Mixed Reality tag

Is haptic technology on the comeback? Recently, Meta signed a deal with haptic technology innovator Immersion Corporation to leverage the former’s patents to enhance Meta’s XR hardware, software, and products. a license to our patents for haptic technologies. Are Haptic Gloves Making a Comeback?

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The Best VR Gloves in 2024: Harnessing Haptic Feedback

XR Today - Virtual Reality

In the last few years, there’s been less hype around VR gloves and haptic accessories in the extended reality space. While the average consumer might not need haptic experiences in VR games, sensory feedback in the business world can be extremely valuable. What are VR Gloves Used for?

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Researchers Simulate Walking In VR Using Foot Vibrations

VRScout

A new experiment shows how haptic vibrations can have a dramatic impact on VR locomotion. When it comes to simulating movement in VR, you have two primary options: teleportation or free locomotion. Image Credit: Toyohashi University of Technology, University of Tokyo. Group B, on the other hand, saw only their hands and feet.

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HaptX Launches True-Contact Haptic Gloves For VR And Robotics

VRScout

HaptX delivers an intuitive wearable haptic device to meet the demanding quality requirements of enterprise customers. HaptX , the San Luis Obispo, CA-based company focused on bringing realistic haptic technology to VR, has released its HaptX Gloves DK2, advanced haptic feedback gloves featuring “true-contact” haptic technology.

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