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Unity ‘Accelerating efforts’ on OpenXR Support, Preview Expected by End of Year

Road to VR

Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to deploy support for the standard. Image courtesy Khronos Group. Technical Product Manager of AR/VR at Unity.

Unity 282
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Antilatency Showcases Wireless Full-Body Tracking With 10-Person VR Zumba Class

VRScout

Each team member can be seen operating the body of their own unique avatars in a custom tech demo environment built on the Unity platform. The content for the technical demo was created in Unity. The team then proceeded to display the impressive level of accuracy afforded by their system via a series of group interactions.

Unity 385
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Unity Drops a Bombshell: What Will Be the Impact on Social VR Platforms?

Ryan Schultz

Ars Technica reported : For years, the Unity Engine has earned goodwill from developers large and small for its royalty-free licensing structure, which meant developers incurred no extra costs based on how well a game sold. ” “Unity is quite simply not a company to be trusted.” What has happened?

Unity 98
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Meta Revives Haptic Feedback Product Portfolio

XR Today - Virtual Reality

Namely, within the XR space, the firm works on many related immersive technologies to boost Meta’s hardware and software offerings, from AI to avatars. Haptics Studio and SDK leverage Unity and Unreal RT3D engines for creating AR/VR/MR content; Meta’s tools allow developers to integrate haptic experiences into Quest applications.

Haptic 268
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OpenXR Update to Optimise Major XR Headsets

XR Today - Mixed Reality tag

Moreover, RT3D development services like Autodesk VRED, Blender, Godot, NVIDIA’s Omniverse, StereoKit, Unreal Engine, and Unity support OpenXR integration. The new stereo-foveated rendering improves eye-tracking features, and the feature is widespread – already finding a home on Unity, Unreal, and NVIDIA Omniverse.

Unity 93
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Training Professionals: Take Control of Your VR Content?—?Motive.io

ARVR

If you count yourself among that group, you need tools that you can use. Developers build everything in Unity or Unreal, including all training modules. The only path would be for you to become a Unity or Unreal developer. The developers code and create that content in Unity or Unreal.

Training 130
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The XR Week Peek (2023.08.15): Samsung XR prototype leaked, Meta 2024 glasses are only for internal use, and more!

The Ghost Howls

Then the Vision Pro beta for the Unity game engine has not been distributed yet, so many Unity developers can’t build applications for the Vision Pro, yet. It’s amazing to see that it is possible to solve many visual problems of current XR headsets via software.

Samsung 272