Remove Education Remove Immersion Remove Oculus Remove Strategy
article thumbnail

XR in Education Case Study in Focus: Oculus and Aptiv

XR Today - Virtual Reality

The power of Extended Reality technology for education isn’t just evident in the traditional school and university landscape. Increasingly, large companies around the world are discovering the value of immersive tools when it comes to bringing powerful training opportunities to professionals.

article thumbnail

Over 2,000 Meta Quest Headsets Deployed in Kentucky Schools

XR Today - Virtual Reality

In a recent report by XR MDM solutions provider MangeXR, the firm highlighted a recent success story with educational end users in the Kentucky region. Moreover, the current phase two of headset distribution sees the Kentucky Department of Education actively approach special education groups.

Kentucky 288
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Your Definitive Guide To Oculus & Unity’s All-In-One VR Development Course

VRScout

Learn the ins-and-outs of Unity development and have your project reviewed by Oculus experts. What about a compelling immersive game or experience for VR headsets? The roughly 20-hour course is broken down into 11 individual lessons, each taught by expert developers from both Unity and Oculus. Image Credit: Oculus, Unity.

Course 295
article thumbnail

Learn How A Virus Spreads With VR Algebra Game ‘Pandemic’ On Quest

VRScout

Prism’s immersive algebra learning app breaks down the mathematics of a viral outbreak. Available now in beta on Oculus Quest/Quest 2 headsets via the Oculus App Lab, Pandemic by Prisms is an engaging and thought-provoking educational game experience designed to illustrate the mathematics of a global viral outbreak.

Gaming 457
article thumbnail

Meta Remains Committed to Enterprise Metaverse

XR Today - Virtual Reality

Meta states that training and education hold potential value for shared immersive experiences. Seemingly, that re-organised strategy is underway. Meta’s move means that a Quest user who logs into their XR device with an Oculus account will no longer be able to do so by the end of the month.

article thumbnail

2020: The Year of AR and VR for Education and Training

EON Reality

Education and Global Innovation, Jamie Justice, is an expert in how AR and VR technologies are changing education. This experience has transcended time and technology advances to a number of successes and failures that ultimately defined the challenges for infusing AR and VR into existing education programs and curriculum.

Education 153
article thumbnail

Top Investors Discuss VR and AR Strategies and Opportunites at IMMERSE 2016

Road to VR

Business leaders gathered at this year’s Seattle based IMMERSE Summit ( previously Sea VR ) to explore how VR/ AR and Mixed Reality is transforming manufacturing, design, education, health and medicine and much more. Road to VR : Matt has mentioned before that it is very hard to pick winners when it comes to VR content.

Strategy 100