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Oculus is “All in on OpenXR,” New Developer Features Will Come to OpenXR Only

Road to VR

Image courtesy The Khronos Group. While both Unity and Unreal Engine—the two most commonly used tools for building VR applications—offer some degree of support for OpenXR, neither have shifted to OpenXR as the default for building new VR applications. .” OpenXR has seen a slow but steady rollout since reaching version ‘1.0’

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A Look at the World’s First Interactive Mixed Reality TV Show

VRScout

Developed by The Future Group and FreemantleMedia (the company responsible for American Idol and X Factor ), Lost In Time is a Norwegian game show that uses interactive mixed reality technology combined with a customized green screen studio to transport contestants to different landscapes scattered across time and space. Hopefully U.S.

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Theatre Critique: Neverland

ARVR

Hook of course is the over-the-top role and Charles Ace definitely went there. She had to be real English girl in a totally unreal situation, and she was. Any production of the Peter Pan story that is not in VR has the big big problem of working within reality to show unreal scenes and situations. He needed to. Neverland Live!

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Nickelodeon Launches Slimezone VR at IMAX VR Centers

VRScout

Attendees could jump into one of six networked Oculus Rift headsets and enter the world of SlimeZone, letting you play games, watch cartoons, create art, and of course slime others. SlimeZone was built using Epic’s Unreal Engine and Nvidia FleX particle system for slime simulation.

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The XR Week Peek (2021.07.13): Lynx now aims at the consumer market, App Lab to enable DLCs, and more!

The Ghost Howls

Honor to all the other countries, some of them probably deserved more than us, but I think Italy won because we were a true team, a group of people that supported each other for a goal they craved to reach. Facebook, instead, has just added Harry Potter-inspired group filters for its Portal device. billion) and ARkit (1.25

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The XR Week Peek (2023.10.11): Meta Quest 3 ships now, a cheaper model may come in 2024… and more!

The Ghost Howls

I’m trying to keep expectations in place not because I want to be negative about VR (I’m a strong believer in the tech), but because in the past I’ve already seen that trend of setting unrealistic expectations and then writing “VR is dead” the day after when the market of course haven’t reached those results.

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Regine Gilbert talks about accessibility in XR

The Ghost Howls

I teach user experience design and assistive technology courses. Here you are some: Open XR: [link] UI Accessibility Plugin (Unity): [link] Set Color Deficiency Type (Unreal Engine): [link]. Regine Gilbert (Image by Regine Gilbert). Hello, my name is Regine Gilbert and I am currently an Industry Assistant Professor at NYU.

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