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How to fix controllers buttons not working and menu interactions with Vive Wave SDK 3.0 in Unity

The Ghost Howls

I was porting our Unity game Hit Motion: Reloaded to the new Vive Wave SDK 3.0.2 so that to make it ready for launch on the Vive Focus Plus , when something made me panic: no button on the controllers was working ! How to make controllers’ buttons to work in Unity with Vive Wave SDK 3.0? To see detail.

Unity 185
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VRTUOLUO talks about its FBEC event and the VR ecosystem in China

The Ghost Howls

But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). You are organizing an event in China on the 24th… can you tell us something more about it?

China 328
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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

Some of its features are: 2,160 × 2,160 resolution per eye 90Hz framerate 4-cameras inside-out tracking (like the Quest) Touch-like controllers with Knuckles-like finger-sensing Face tracking Hips tracking (for better orientation in games) Integration with SteamVR games Wireless add-on. A new FCC listing appears for an HTC Vive headset.

HTC 420
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What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

The MRTK is a set of components with plugins, samples, and documentation designed to help the development of MR applications using gaming engines from either Unreal Engine or Unity, providing two versions of the solution – MRTK-Unity and MRTK for Unreal. Understanding the MRTK-Unity Toolkit for MR Developers. UI controls.

Unity 83
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Unity Plugin Aims to Streamline Haptics for VR Developers

Road to VR

RGB Haptics is a new Unity-based tool that aims to make it easier for developers to create and implement haptic effects in VR games. Custom waveform editor window, allowing you to design waveforms without ever leaving Unity. Looping haptic playback support, as well as granular controls for the haptics.

Haptic 126
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The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

It will be a very interesting event and you can register at this link if you want to enjoy it (come on, it’s free!). Sony unveils the new controllers of the PSVR2. Finally, the PSVR 2 won’t have anymore the wands (or dildos) of the PSVR 1 but will have controllers that follow the standards of all the other headsets.

Sony 440
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The XR Week Peek (2020.06.13): Magic Leap exploring a sale, events are going virtual and more!

The Ghost Howls

And while this is anyway a good result for a startup (developing an AR headsets means spending billions in R&D), targeting the consumer market has been a suicide move , that let Microsoft get full control of the profitable enterprise market. New important events have been canceled because of the coronavirus…. This is so sad.