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NVIDIA announces Unity connector for Omniverse at GTC 2022

The Ghost Howls

A few weeks ago, while reading the news about SIGGRAPH, I saw NVIDIA teasing the release of the Omniverse connector for Unity , and as a Unity developer, I found it intriguing. Unity connector for Omniverse. At launch, Omniverse has been made compatible with Unreal Engine, and support for Unity was lacking.

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Leveraging Unity 3D for VR Development 

XR Today - Virtual Reality

As a result, platforms have begun to emerge to provide innovators with new ways of creating their own VR experiences. Unity, one of the world’s market-leading development platforms, is among the better-known solutions built to enable the creation of 3D, immersive content. What are the Tools Unity Can Provide for VR Development?

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AXIS Full-Body Controller Makes Motion Capture Easy

VRScout

Who needs an old-fashioned controller when you have a perfectly good set of arms and legs? AXIS (Active XR Interface System) is a full-body controller that uses a combination of wireless sensors attached to key points on the body to deliver high-quality motion capture. Standard mode uses nine sensors and one primary hub. .

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How to remove unwanted Unity audio permissions to submit to App Lab

The Ghost Howls

For sure you remember that together with my tutorial on how to develop and submit an application for App Lab , I have actually submitted to App Lab my majestic “The Unity Cube App” , an application with just a cube and some avatar hands (Yes, I’m a troll). Unity and its automatically added permissions.

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How to fix controllers buttons not working and menu interactions with Vive Wave SDK 3.0 in Unity

The Ghost Howls

I was porting our Unity game Hit Motion: Reloaded to the new Vive Wave SDK 3.0.2 so that to make it ready for launch on the Vive Focus Plus , when something made me panic: no button on the controllers was working ! How to make controllers’ buttons to work in Unity with Vive Wave SDK 3.0? To see detail.

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Events in corporate metaverses

ARVR

For instance, companies can hold their corporate events in virtual reality. Metaverse-based events are becoming more popular, yet the market has not still accumulated enough expertise. If you consider holding your own corporate event in a metaverse, you’ll know what to do. At the same time, you don’t love the feeling of unity.

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Quick Fix: how to use ONLY the trigger to interact with the UI of the Oculus Go/Quest in Unity

The Ghost Howls

Today I want to talk about a quick fix that may interest all the Oculus Go and Oculus Quest Unity developers that employ the plain Oculus Unity Plugin from the asset store to develop their VR experiences. You’re making an Oculus Go/Quest experience in Unity, and in this experience there are of course various interactive items.

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