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Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR Between Realities podcast

A year later, the team had upgraded the platform to six players combating virtual reality zombies with assault rifles in the Unity-developed Outbreak game. Vandonkelaar did say their platform will support Unreal Engine 4 and other technology beyond Unity. locations in Orlando, Boston, Philadelphia, Wisconsin and the Poconos.

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The XR Week Peek (2023.10.02): Meta Quest 3 launched, Vive Ultimate Tracker leaked, and more!

The Ghost Howls

Welcome to this new edition of the XR Week Peek, which this week will be a bit special because I will summarize here what happened during the Meta Connect, the event during which Mark Zuckerberg launched the Quest 3, the Ray-Ban Meta smartglasses, and new techniques for data harvest… cough cough I mean, new AI services.

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The XR Week Peek (2021.04.12): HTC and Pico are ready to launch new VR headsets, and more!

The Ghost Howls

This week has been pretty crazy: It all started with Facebook approving my silly The Unity Cube application (an application with just a cube) on App Lab. As for the controllers, they look like a mix of the Oculus Touch and the controllers of the Vive Focus Plus, with some important ergonomic adjustments.

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The XR Week Peek (2022.04.04): Meta Quest Gaming Showcase is back, Mojo Vision is “feature complete”, and more!

The Ghost Howls

Unity talked about PlayStation VR 2 at GDC. Unity had a talk about developing for PlayStation VR 2 at GDC 2022. More info (Foveated Tracking boost inside PSVR 2) More info (Full Unity talk at GDC). E3, one of the most important events about gaming (and also about VR gaming), has just been canceled. News worth a mention.

Gaming 397
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OSVR Roadmap: Creating an Ecosystem of Interoperable VR Hardware and Software

VRGuy

Created by Sensics and Razer, OSVR includes two independent components: 1) the OSVR software platform and 2) the open-source Hacker Development Kit VR headset. Current Status OSVR is integrated Unity, Unreal Engine, and Monogame Future Plans A plugin for OpenVR (Valve) is in beta and should be completed soon. Add OSX support.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

Anne: Actually, VR Days was one of the major events I went to and I started working in tech. Anne: Yeah, SUBPAC has partnered with us for a lot of events and we use their– the one that’s like a backpack, we put them on the chairs. And doing activations so we can import any Unity scene. Alan: An amazing article.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

Anne: Actually, VR Days was one of the major events I went to and I started working in tech. Anne: Yeah, SUBPAC has partnered with us for a lot of events and we use their– the one that’s like a backpack, we put them on the chairs. And doing activations so we can import any Unity scene. Alan: An amazing article.