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Major Partnerships set to Revolutionize XR Training

XR Today - Virtual Reality

This week, hand-tracking market leader SpectreXR made various strides in innovating in XR input with various partnerships that aim to elevate immersion for XR training applications and user experiences. Unity itself is a highly accessible graphics engine ready for a range of developers.

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How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! Are you ready? These are the settings you have to pay attention to.

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Advantages of VR for Corporate Training and Education: VR Simulators for Huawei Case Study

ARVR

Our portfolio includes various projects, such as virtual tours to monuments and cities, VR games, marketing activities and corporate training simulators. Huawei wanted to facilitate training of their 4G and 5G network installers. So, onsite training is always costly? All actions are predetermined, each new step is highlighted.

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Case Study: SAP Integrates AR for ERP

AR Insider

SAP shapes the future of work with Unity. Since 2016, the company has invested in AR, VR and XR to help its customers accelerate time to insight and enhance the way SAP data is visualized and understood. To make it easier for Unity developers to integrate SAP data into Unity, SAP recently launched the Unity Integration Toolkit.

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The XR Week Peek (2022.05.16): Meta teases Cambria, Google shows new AR features, and more!

The Ghost Howls

Depth sensors and RGB cameras may help also in doing object detection in the future (hopefully) There are some studios making content with this headset: Meta has teased Gravity Sketch in AR, and games by Resolution Games and Schell Games. Google performs interesting AR news at I/O conference. Other relevant news.

Google 516
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Daimler Transforms the Automotive Lifecycle

AR Insider

This article is the latest in AR Insider’s editorial contributor program. Authors’ opinions are their own. . How Daimler uses Unity across its automotive lifecycle. Daimler Protics uses Unity for a variety of use cases in the production phase, from planning factory layouts (e.g., by Nick Davis. Production.

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Holo-Light showed me that AR cloud rendering may already work

The Ghost Howls

They told me that they started providing XR solutions some years ago, and they noticed how it is hard to optimize the content for AR and VR headsets, especially the standalone ones. At the moment, XR Now is compatible with HoloLens 2, Oculus Quest 2, and Android 10 tablets. Hands-on XRnow.

AR 536