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The XR Week Peek (2021.03.16): HTC launches Tracker 3.0, Facebook has 10,000 people working on XR, and more!

The Ghost Howls

Image by Road To VR, from HTC images). HTC launches Vive Tracker 3.0 HTC was not teasing a new standalone headset, but a new Vive Tracker. I know that many of you won’t be excited by this news, but remember the Vive Tracker is one of the most successful accessories ever created by HTC. Come and visit it!

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VR Content Revenue Grew by 30% in 2020, Becoming Media’s Fastest-growing Market

Road to VR

Global VR content revenues reportedly increased by around 30% year-over-year, beating out film, traditional video games, and music. PwC’s Global Entertainment & Media Outlook 2021–2025, Omdia | Image courtesy PwC. billion by 2025. billion by 2025. billion in annual revenue by 2025. billion, or 31.7%

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China shows its masterplan to lead Virtual Reality in 2025

The Ghost Howls

The second key year is 2025. In 2025, China wants to be the worldwide leader of Virtual Reality. If I remember well, some company in China was already experimenting on cloud rendering for the HTC Vive, so users could spare buying a VR-ready PC. The last paragraph of this point talks about VR videos. Promotion measures.

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LG Confirms It Plans To Release An XR "Device" As Early As Next Year

Upload VR

In 2016 it released a compact smartphone-tethered headset for viewing 360° videos, to terrible reviews, and in 2017 it showed off a PC-tethered SteamVR headset prototype that it never shipped. The report suggested that the first headset from the partnership was set to launch in 2025, matching the CEO's statement, priced around $2000.

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The XR Week Peek (2023.03.07): Meta roadmap unveiled, Xiaomi shows its AR glasses, and more!

The Ghost Howls

HTC has made its moves at MWC, too. HTC is one of the best companies when it comes to XR for enterprise and it’s good that it is expanding its offering in the field. In the meanwhile, the Oppo AR glasses have been one of the most appreciated AR glasses at MWC, thanks to their very lightweight design.

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What Made VR Gaming Highly Popular

ARPost

As virtual reality technology gained prominence, the use of VR devices like the Samsung Gear VR, Oculus VR, and HTC Vive, have also become popular. If things go the right way as predicted, then by 2025 the revenue can go beyond $45 billion. Some VR Gaming Market Trends Which Determine Its Consistent Growth. Interactive Playing.

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VRTUOLUO talks about its FBEC event and the VR ecosystem in China

The Ghost Howls

But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). For example, we invited senior executives from HUAWEI, JBD, HTC, Alibaba, iQIYI, Qualcomm, Microsoft, and so on.

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