China shows its masterplan to lead Virtual Reality in 2025

The Ghost Howls

The second key year is 2025. In 2025, China wants to be the worldwide leader of Virtual Reality. The post China shows its masterplan to lead Virtual Reality in 2025 appeared first on The Ghost Howls. We all know that China is a country that is betting big on Virtual Reality.

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Jesse Schell: Predictions for VR and AR in 2025

UploadVR

He gave a talk about his predictions for VR and augmented reality for 2025 at the Augmented World Expo last week in Santa Clara, Calif. In his 2025 predictions for VR and AR , he voiced concerns about the obstacles to growth for VR and the challenges that AR faces in just getting out the door. billion market by 2025. By 2025, he thinks VR will be no more than 5 percent to 15 percent of the overall game industry. Above: Jesse Schell’s predictions for AR and VR in 2025.

Queen’s University Announces Dedicated VR Medical Training Center

VRScout

billion by 2025. The Canadian university announces plans for new medical training center composed entirely of VR simulations.

Qualcomm Is Launching a Chinese VR ‘Innovation Center’

VRScout

As The Economist reported, Shanghai has become a VR hub and Goldman Sachs estimates the Chinese VR market will be worth $60 billion by 2025 due to the rapid adoption of the tech by businesses.

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Jesse Schell outlines 40 predictions for VR and AR at GDC

Vrvana

Schell predicts steady growth in the industry, which he sees centering around Augmented reality technologies: “By 2025, AR market will […]. The future of Augmented and Virtual reality is bright, says Jesse Schell, as he outlines 40 predictions for VR and AR at the Game Developers Conference. The market has arrived and it is here to stay.

The 5 Best Dividend Stocks in Augmented RealityVirtual reality.

AllThingsVR

AR will reach an estimated $80 billion market size by 2025, compared to $34 billion for VR by 2022. The 5 Best Dividend Stocks in Augmented Reality Virtual reality (VR) may get more attention these days, but it’s augmented reality (AR) that’s shaping up to be more lucrative.

VR Dev nDreams Estimates There Are 4.5 Million High End Headsets

UploadVR

nDreams CEO Patrick O’Luanaigh’s talk was framed around Mark Zuckerberg’s goal of getting “1 billion people in VR”, and O’Luanaigh discussed what might make that achievable by 2025. “I strongly believe that nearly every VR headset being used in 2025 will have both 6dof inside-out tracking and either 6dof controllers or Leap Motion style hand tracking,” O’Luanaigh explained.

Will VR Porn Become Too Realistic?

VRCircle

By 2025 porn will be the third-largest VR sector following video games and NFL-related content, so that is pretty darned big. By 2025 you can expect many people to be wearing a headset, watching porn and not just playing with hand controllers. Let us get this out of the way first.

Jaunt CEO Steps Down, VR Company Now Looking For A.

AllThingsVR

billion by 2025. Jaunt CEO Steps Down, VR Company Now Looking For A Growth-Oriented Replacement The CEO of Jaunt, one of the most high-profile virtual reality companies, is stepping down.

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Take Flight in the Red Bull Air Race with Daydream—in Real Time

VRScout

billion by 2025 , and embracing VR might prove an effective strategy in staying ahead of the curve. They’re giving you wings. Ever wanted to see what it’s like to fly in one of the fastest racing planes on earth? Now, through VR, you can get a firsthand cockpit experience.

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Scaling Up Immersive Tech With Blockchain

Tech Trends VR

Through a distributed network of GPUs, RNDR creates a radically more efficient network to meet the emerging needs of the virtual and mixed reality sector – which is projected to become a 692-billion dollar industry by 2025.

My predictions for virtual reality in 2019

The Ghost Howls

In fact, China plans to be the best in 2025; We will see always more accessories sold for VR headsets (scent emitters, different kind of chairs, gloves, covers, prescription lenses, etc…) and most of them will start with a Kickstarter campaign; LG…where is the headset by LG?

How VR Saves Lives in the OR

VRScout

billion by 2025, according to “Virtual Patient Simulation Market Analysis and Trends- Technology, Product – Forecast to 2025” a market research report by market analytics firm Research and Markets of Dublin. VR is completely changing how doctors can train.

The Rise of Consumer AR in China

VRScout

Goldman Sachs predicts that AR and virtual reality (VR) is a global market that will be worth $80 billion by 2025. When the smash-hit mobile gaming application Pokémon GO swept the globe last summer, the disruptive potential of augmented reality (AR) was thrust into the spotlight.

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HP Moves Into VR and AR With Investment In Venture Reality Fund

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Goldman Sachs estimates the market will reach $80 billion by 2025. HP is putting on its headsets. One of the world’s oldest technology companies is investing in the fledgling virtual reality market by becoming an investor in The Venture Reality Fund. The exact amount wasn’t disclosed. But HP Tech Ventures, the new corporate venture arm of HP, has joined as an investor in The VR Fund, which has become one of the most active investors in VR, augmented reality, and mixed reality startups.

AR Automotive Market Estimated to Reach $7.98 Billion

VRWorld

Billion in 2025. The base year for the PWC report is 2018 and the forecast period is 2020–2025. While many industries are beginning to embrace augmented reality, it’s really starting to come into its own in the automotive space. According to the International Trade Administration, the automotive industry accounts for roughly 3 to 3.5 percent of the United States gross domestic product.

The Rise And Fall Of Augmented Reality ‘Unicorn’ Blippar

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Some estimates predict that the AR industry will be worth $83 billion by 2021 and $200 billion by 2025. The story of once-hyped augmented reality (AR) startup Blippar has come to an end.

Labrodex’s Sci-Fi RPG Shooter Hybrid ‘Scraper’ Already Has Its Own Prequel Novel

VRScout

A quick guess would be 2025.”. Written by Ryder Windham of Star Wars novelization fame, Scraper: The Rise of Cifer is already out on bookshelves or, more accurately, Kindle reading lists.

Matterport joins Virtual Reality with CoreVR

VRWorld

billion in revenue in 2017, garner 171 million users by 2018, and become a $35 billion industry by 2025. Matterport, the company which got famous because their low-cost 3D Scanner that allows anyone to quickly and easily produce a realistic 3D model today announced the launch of CoreVR.

Breaking Down The Ready Player One Movie’s First Trailer

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The first thing that struck me was main character Wade Watts saying he was born in 2025 while establishing 2045 as a timeframe for his narration. The first trailer for Steven Spielberg’s big screen version of 2011’s Ernest Cline novel Ready Player One arrived over the weekend , and we’ve started dissecting its many revelations.

AWE USA 2018 Day 2 Recap

AWE Blog

” – Erik Meanwhile in Develop, Paul Chen walked listeners through how DAQRI Tag allows you to attach critical info, notes or multimedia to real-world facilities, objects and assets to manage operations at a glance; and Kim Pallister of Intel imagined the future of AR in 2025 (Life Track). If you made it with us from the first keynote at 9am to the end of the AWE USA Official After Party sponsored by DAQRI at the Corinthian Grand Ballroom, congratulations!

The Future of Play: How Intel And The ESL Are Helping Bring Virtual Reality To ESports

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Newzoo forecasts global virtual reality and augmented reality will generate $569 billion by 2025. While traditional eSports aren’t going away, many companies are building the foundation for a virtual reality subset. The current eSports numbers are staggering.

Storytelling in the 4th Dimension: What’s the Future of VR Cinema?

Leapmotion

This is an incredible time for experimentation, and we can’t wait to see what projects will make it into the textbooks and college courses of 2025 as landmarks of the medium.

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Despite The ‘VR Desert’ Developers Can Still Find Ways To Survive

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GamesBeat: He was saying that VR will happen sooner, but AR may not happen until 2025, because it’ll take that long to make the glasses small enough. Virtual reality developers aren’t making as much money as they expected. Just ask Vander Caballero, founder of Minority Media , creator of the VR game Time Machine VR.