Remove 2021 Remove Hardware Remove Microsoft Remove Oculus
article thumbnail

NVIDIA CloudXR is Launching on Google Cloud, Microsoft Azure, and AWS

Road to VR

NVIDIA is continuing the rollout of its CloudXR technology on the three leading cloud computing platforms: AWS, Microsoft Azure, and Google Cloud. Nvidia offers CloudXR client applications for PC, HoloLens 2, Android VR devices (including Oculus Quest), and Android AR devices. Today Nvidia also said it will soon launch CloudXR 2.1

Microsoft 358
article thumbnail

Facebook’s 2021 XR Investments to Total $10 Billion, Even More in 2022 & Beyond

Road to VR

In the company’s Q3 2021 earnings call Facebook today said it expects its XR investments this year to top $10 billion, and advised investors that it plans to spend even more than that in subsequent years. The post Facebook’s 2021 XR Investments to Total $10 Billion, Even More in 2022 & Beyond appeared first on Road to VR.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

‘XR Casino’ Brings Cross-Platform Gambling To VR & AR

VRScout

In terms of compatibility, the platform is cross-compatible with nearly every major VR & AR device, including the HTC Vive, Oculus Quest 2, Microsoft HoloLens 2, as well as AR-enabled iOS and Android devices; it’s never been easier to take your friends’ money!

AR 519
article thumbnail

Report: Global VR Hardware Revenue To Hit $3.6 Billion in 2017

VRScout

After a mixed year for VR hardware sales in 2016, two new separate reports are painting a more optimistic outlook for the VR market going forward. In a new consumer VR report just released by SuperData Research , the findings show that global VR hardware revenue is expected to hit $3.6 billion by 2021. million were sold.

Hardware 257
article thumbnail

The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. T his standard, dubbed OpenXR, was about the interoperability of different VR hardware and software together.

Oculus 313
article thumbnail

Led by Former Oculus Exec, Facebook’s New Cloud Gaming Service Paves the Way to VR Streaming

Road to VR

Cloud-based gaming has been seen by the industry at large as a way to make games more widely accessible by making them playable on less powerful hardware. Some of the cloud gaming stuff that we’re doing will, of course, be useful for VR as well, and we’re building a big community around that on Oculus.

Oculus 339
article thumbnail

MeetinVR is now available on the Oculus Store

ARVR

MeetinVR, a Danish world-leading platform for collaborative meetings in virtual reality, today announced the launch on the Oculus Store. We are very excited to be launching on the Oculus Store. Search for MeetinVR on the Oculus Store and meet in VR today. Last year, the company announced partnerships with Wolf3D and Varjo.

Oculus 147