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My predictions for augmented reality in 2019

The Ghost Howls

It’s the beginning of 2019, and this means that this is that time of the year when we all make predictions for this year in AR and VR! Jokes apart, what has happened in AR in 2018… and what can you expect to happen in 2019? Feature comparison between ARCore, ARKit and the Unity Handheld AR SDK (Image by Unity).

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Meta’s Twisted Pixel Studio is Building an Unannounced VR Title with Unreal Engine

Road to VR

The most recent being Path of the Warrior (2019) for Quest and Rift. Considering that we haven’t seen any new release or even game announcement from Twisted Pixel since late 2019, it wasn’t clear if the studio had remained properly intact, or if it had been absorbed into the Meta mothership and scattered to the wind.

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Oculus is “All in on OpenXR,” New Developer Features Will Come to OpenXR Only

Road to VR

The standard has been in development since April 2017 and is supported by virtually every major hardware, platform, and engine company in the VR industry, including key AR players. ’ in 2019 ; this new announcement from Oculus is sure to hasten the pace significantly. Image courtesy The Khronos Group.

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Unity CEO: VR Will Get Huge, But Devs Need to Survive and Avoid Hype Until it Does

Road to VR

At VRLA 2017, Unity CEO and games industry vet John Riccitiello dumped a little cold water wisdom on the hype surrounding the red-hot VR industry. But, the industry is still in its infancy and still seeking a firm footing that will truly form an ecosystem: a self-sustaining web of hardware builders, software developers, and consumer demand.

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Unreal Engine Gets OpenXR Improvements Just in Time for Oculus Development Shift

Road to VR

OpenXR is a royalty-free standard that aims to standardize the development of VR and AR applications, making hardware and software more interoperable. The standard has been in development since April 2017 and is backed by virtually every major hardware, platform, and engine company in the VR industry, including key AR players.

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Meta Quest Gets Unreal Engine 5 Support Minus Two Headlining Features

Road to VR

As you’d imagine, Meta says the original 2019 Quest won’t be supported— it’s unceremoniously getting pushed off into the sea —however the company is slated to provide separate binaries for each device soon, which will allow developers targeting Quest 1 an upgrade path. .” And why not on Quest 2 or Quest Pro?

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Unity 2019.2 Arrives, Improves VR/AR Performance and Capabilities for Developers

Peter Graham

While you may not really pay attention (or care) about some of the logos at the start of titles, one that crops up quite a lot is Unity. Today, Unity Technologies has announced the launch of Unity 2019.2 , with the latest iteration including a few tasty features for immersive content developers.

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