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Metaverse and Investing – Opportunities for Retail Investors Part 1: Hardware

ARPost

Microsoft, which apparently produces one of the best-performing augmented reality headsets on the market (HoloLens), is buying a video game production company Blizzard for a frightening amount of money: 68 billion dollars. When I say hardware, I mean it in a very broad way. Microsoft (Nasdaq: MSFT) for AR Headsets.

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Microsoft Reaffirms No Plans to Compete Against PSVR 2 on Xbox

Road to VR

Amid mounting pressure from Sony with the recent launch of its PSVR 2 headset for PlayStation 5, Microsoft again affirmed that it’s still waiting for the technology to mature before offering any sort of dedicated VR software or hardware for Xbox. “I think for us, it’s just a bit of wait until there’s an audience there.

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Report Casts Doubt on HoloLens 3, Microsoft Says AR Headset is “doing great”

Road to VR

Microsoft’s enterprise-focused HoloLens 3 may be dead in the water, as a recent report maintains that internal divisions have hobbled the company’s efforts to release its next AR headset as planned. Alex Kipman wearing HoloLens 2, Image courtesy Microsoft. Microsoft Responds.

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U.S. Army To Receive 100,000 Microsoft HoloLens Headsets

VRScout

Microsoft lands $479M contract to put the MR headsets into the hands of soldiers in active combat zones. Army thanks to a huge $479 million contract between the legendary military branch and Microsoft. Unfortunately, the device never caught on the way Microsoft had hoped for with roughly 50,000 initial sales worldwide.

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Report: Global VR Hardware Revenue To Hit $3.6 Billion in 2017

VRScout

After a mixed year for VR hardware sales in 2016, two new separate reports are painting a more optimistic outlook for the VR market going forward. In a new consumer VR report just released by SuperData Research , the findings show that global VR hardware revenue is expected to hit $3.6 billion in 2017, up 142% year-over-year.

Hardware 257
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Microsoft Affirms No Plans for VR on Xbox Consoles

Road to VR

Back at E3 2016, Microsoft’s Head of Xbox Phil Spencer announced on stage that the Xbox One X (then ‘Project Scorpio’) would become the industry’s next VR-compatible console, positioning the platform to compete with Sony’s PSVR with what Spencer called “high fidelity VR.” Trouble in paradise?

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Pressure Mounts for Xbox’s Missing VR Strategy as PSVR Rakes in an Estimated Half Billion From Hardware Alone

Road to VR

In an era where Sony appears to have a significant lead in console sales already, and with PSVR sharpening the system’s competitive edge, pressure is mounting for Microsoft to figure out its Xbox VR strategy. Pressure is mounting Microsoft to figure out how its VR plans pan out on Xbox. Moving the Needle. Photo by Road to VR.

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