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Report: Global VR Hardware Revenue To Hit $3.6 Billion in 2017

VRScout

After a mixed year for VR hardware sales in 2016, two new separate reports are painting a more optimistic outlook for the VR market going forward. In a new consumer VR report just released by SuperData Research , the findings show that global VR hardware revenue is expected to hit $3.6 billion in 2017, up 142% year-over-year.

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Microsoft’s Meandering XR Strategy Could Lead to Another Zune Moment

Road to VR

At least from the outside, it appears Microsoft isn’t actively competing for a seat at the XR table, which is fairly odd coming from a company that pioneered enterprise AR while simultaneously wrangling some of its top OEM partners to make a fleet of PC VR headsets for consumers in 2017. If Microsoft goes in half-cocked, maybe.

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HTC Explains Why It Hasn’t Lowered the Price of the Vive

Road to VR

Despite its primary competitor, Oculus, making a major price cut to the Rift & Touch earlier this year, HTC’s Vive headset still sits at a hearty $800. The company’s GM of VR, Daniel O’Brien, tells us why HTC hasn’t cut the cost of their headset in response. Price Point. Price Leader.

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What to Expect in VR This Week at E3 2016

Road to VR

E3 2016 kicks off this week; it’s the first E3 since the launch of the Oculus Rift and HTC Vive, and the last before the launch of Sony’s PlayStation VR headset. With the launch of the Rift only a few months under their belt, don’t expect anything new in the hardware department from Oculus.

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Microsoft Announces The Minimum Specifications For Its Upcoming $300 VR Headsets

UploadVR Between Realities podcast

Microsoft has been a shadow player in the virtual reality arms race since it officially kicked off on March 28, 2016. On that date the Oculus Rift launched in each and every box was a Microsoft manufactured Xbox One controller. Tagged with: Headset , Intel , microsoft , minimum spec , VR Headset.

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VR & AR 2018: A Year In Review

VRScout

If 2016 was the birth of modern VR/AR technology, than 2018 was its elementary school graduation. While this past year may have seemed like a quiet one when compared to the more exciting releases featured in 2017 and 2016, these past 12 months have been crucial in the development of the immersive entertainment sector.

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Facebook’s ‘meta-existential’ pivot for survival

TechCrunch VR

Jacob Mullins is a managing director at Shasta Ventures, where he has invested in VR/AR since 2016. The top 10 best of VR in 2016. He has long known that the future of Facebook is rooted in owning a major hardware platform. Jacob Mullins. Contributor. Share on Twitter. More posts by this contributor. Investment Banking 2.0

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