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Community Download: Who ‘Won’ Virtual Reality In 2016?

UploadVR Between Realities podcast

What many have spent the last 12 months calling the “year of virtual reality” is about to come to an end. ” However, as far as virtual reality is concerned, things have been going quite well. In 2016, virtual reality officially arrived. It is a holiday after all.

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In latest blow to mobile VR, Google ends Poly and Expeditions

Hypergrid Business

Earlier this summer, Google shut down yet another virtual reality app , the 3D objects library called Poly. Poly was Poly was first launched back in 2017 as a platform where users could visit, browse and download any of thousands of 3D objects in a virtual reality environment. ” The end of Cardboard?

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Super Data Report: 6.3 Million Virtual Reality Headsets Shipped in 2016

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A new report from Super Data offers new estimates for the market size of virtual reality in 2016, suggesting 6.3 million VR headsets were shipped in the whole of 2016. Clocking in at number two on the list is the PlayStation VR with sales “approaching a million” by the end of 2016.

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VR Experiences to Introduce Your Family to Virtual Reality Over Thanksgiving

Road to VR

Assuming you aren’t actually hosting Thanksgiving, undoubtedly the easiest VR systems to lug around would be the selection of mobile VR headsets currently on offer, namely Google Daydream and Gear VR. Smash Hit (2016) : With its constant forward motion and a simple objective (smash the glass), almost anyone can understand Smash Hit.

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Google wakes up from its VR daydream

TechCrunch VR

Daydream, Google’s mobile-focused virtual reality platform, is losing official support from Google, Android Police reports. Google’s hardware business is already peanuts compared to their search and ads business, so it probably wasn’t clear what the point was.

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A Work in Progress: Virtual Reality

VRScout

On March 25th, 2014, many people were left scratching their heads: why did Facebook spend 2 billion dollars to acquire a Kickstarter funded virtual reality company called Oculus. Virtual reality has taken the world by storm. Here is a summation of all things virtual reality as we currently know it.

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Analyst: Despite Slow 2016, VR Still Forecast To Reach $14B In Software Sales By 2020

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Market researcher SuperData scaled back its virtual reality forecast for 2016, particularly after a disappointing launch of the PlayStation VR headsets. But it still believes that consumer VR software could grow from $407 million in revenue in 2016 to $14 billion by 2020. SuperData scaled back its forecast from 2.6

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