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AWE 2022 Day Two: The Floor Opens. Talks on Interoperability, Hardware, and Software

ARPost

” Even more was revealed by Jared Ficklin, Chief Creative Technologist at argodesign , who helped develop the Magic Leap 2 hardware. The idea is that it’s a garment, not a piece of hardware. Leia Inc makes a “lightfield experience platform” – a 2D device that displays 3D content through head tracking.

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5 Bizarre Virtual Reality Headsets

VRScout

Whether it be the 90’s or even the 21st century, these virtual reality monstrosities are the definition of ridiculous. Virtual reality is all too familiar with this phenomenon. Here are a few of the strangest virtual reality head-mounted displays we could find. VIRTUAL BOY. I know, I know.

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VR Takes Center Stage at Dubai’s DEAL 2023 Expo: Highlights and Takeaways

ARPost

It’s clear that there’s an appetite for virtual reality and that the VR industry as a whole has no intention of slowing down. The hardware consisted of blue HTC Vive Pros connected to the gaming PCs above. VEX Arena (front) and VEX Adventure (back) Both setups used haptic vests but otherwise, the hardware differed significantly.

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OSVR Co-founder on the Future of Open Source Virtual Reality

Road to VR

The OSVR headset—called the Hacker Development Kit—has seen several major hardware improvements. An avalanche of new virtual reality devices has arrived. VR arcades, for instance, might use custom hardware or professional tracking systems. For example, head tracking can come from optical trackers or inertial ones.

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Watch: Tobii Tease Unnervingly Effective Vive Eye-Tracked VR Demo Ahead of GDC

Road to VR

We wrote just today that eye-tracking used inside virtual reality headsets, used to detect the gaze of the user, could play an extremely important part in making more realistic VR scenes at higher resolutions possible through the use of foveated rendering, but eye-tracking has important implications for a more human aspect of virtual reality.

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Why Nintendo Hasn’t Made a Real VR Headset Yet

Road to VR

Nintendo basically has a singular MO, and it does it well: create broadly accessible hardware to serve as a vehicle for its exclusive swath of family friendly games. There was no head tracking, motion controllers, or even games that wouldn’t have played equally as well on a standard Gameboy.

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Moon VR Player returns with passthrough AR mode

The Ghost Howls

It was a video player for virtual reality headsets, able to play both 2D videos, 360 videos, and 360 VR videos which was quite popular back in the Gear VR days. After graduating from the University of Southern California in Computer Sciences, he joined Oculus VR out of his passion for virtual reality.

AR 469