Magic Leap’s John Gaeta talks about the future of cinema, storytelling and mixed reality

The Ghost Howls

He has joined Rony Abovitz at Magic Leap and now he’s there, trying to build the MagicVerse as the SVP of Creative Strategy of the Florida company. The science fiction leap was “You are inside the internet now. Magic Leap glasses.

OpenXR 1.0 Released, Microsoft Supports on HoloLens & WMR, Oculus Plans Rift & Quest Support

Road to VR

It’s a major milestone, according to Khronos Group which has overseen development of the standard by a consortium of many of the biggest names in the AR/VR sector. Today the group announced the release of OpenXR 1.0, Khronos Group says that from 1.0 openxr working group

First Ever OpenXR Demo Heading To Siggraph 2018 This Week

UploadVR

Khronos Group’s anticipated VR/AR standard API, OpenXR, is finally getting its first ever public demo at Siggraph 2018 this week. The platform, which was announced at GDC last year, will be shown running an Unreal Engine VR demo inside both the StarVR and Microsoft’s Windows ‘Mixed Reality’ VR headsets at the event in Vancouver, Canada, from August 12th – 16th. VR Industry News Khronos Group OpenXR

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OpenXR Chair Shifts from Epic to Intel, Progress Update Planned for March

Road to VR

Intel’s Brent Insko has taken over as the Chair of the OpenXR working group after Epic’s Nick Whiting passed the torch. Image courtesy Khronos Group. The OpenXR working group has been chaired from the start by Nick Whiting from game & engine maker Epic Games.

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2018 In Review: The Year Standalones Took VR And AR Everywhere

UploadVR

Magic Leap One. Magic Leap reportedly lost out on the contract won by Microsoft. The company launched its $2,300 Magic Leap One AR headset development kit in August after revealing earlier in the year it passed $2 billion in total investment, with a huge amount from Saudi Arabia. We don’t follow the logic, but he claimed those larger efforts will be “much more inefficient” compared to Magic Leap.

How to be a good VR startupper – Part 2

The Ghost Howls

I have been in a toxic group once and it was a terrible experience. Avoid that at all cost: in toxic groups, things can’t work, even if the members are talented. The “community” is not a magical entity, it is just a group of people with a common interest.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

Magic Leap releases its SDK. We still haven’t seen a Magic Leap device , but at least now we can see its SDK. The SDK offers native APIs, but also supports popular game engines like Unity and Unreal 4.

Editorial: Why Catching Pokemon In Skyrim Could Be The Future Of VR And AR

UploadVR

I believe Unity and Unreal Engine can both eventually provide 1-click solutions to package your existing AR apps as a native VR overlay. With Unreal Engine and Unity, we don’t just want to augment virtual worlds – we want it to be easy. You have been invited to join a movement.

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The VRScout Report – The Week in VR Review

VRScout

The German auto manufacturer evaluates design features in virtual reality before building prototypes in actual reality, using the famous high-quality physics-based rendering power of Unreal for the game engine and using the HTC Vive for the VR hardware.

Lighting the Torch for In-App AR Development, with TORCH's Paul Reynolds

XR for Business Podcast

In 2013, after 10 years of creating video games, he joined Magic Leap where he was promoted to senior director, overseeing content and SDK teams. At Magic Leap, Paul recognized the lack of accessible tools for non-game developers that was hindering widespread adoption of immersive and spatial computing technologies. So, in our world, Unity -- and let's not just pick on Unity all the time, you know, there's Unreal. You were Magic Leap before.

Jules Urbach’s Quest To Realize Star Trek’s Holodeck

UploadVR

Its leading competitor, Unreal , rolled out “Blueprints” allowing people to build worlds without any formal knowledge of coding. The promise of this technology helped Magic Leap raise roughly $1.4 Jules Urbach is on the brink.

Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?'s Michael Eichenseer

XR for Business Podcast

One thing she's trying to put together is something called the sensory design group. I've got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program -- so, you program in Unity or Unreal. We're not tied to Magic Leap. We talk a lot about the business use cases of XR on this podcast, but any good business comes with a great fitness plan or exercise room. XR is no different, and VRd?j?

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OSVR - a Look Ahead

VRGuy

Acer, NVIDIA, Valve, Ubisoft, Leap Motion and many others joined the ecosystem. Many game engines – such as Unity, Unreal and SteamVR- immediately support it. I would love to see working groups formed to address areas of common interest. Magic Leap is not commercial yet. Introduction OSVR is an open source software platform and VR goggle. Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR.