Microsoft Partners With Unity On HoloLens 2 Development Edition

VRScout

The developer-focused release includes $500 in free Azure credits, 3-month free trials of Unity Pro. The Microsoft HoloLens 2 Developer Edition will include the latest HoloLens headset alongside $500 in free Azure credits plus a three-month trial of both Unity Pro and PiXYZ plugin.

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Unreal Engine Adds Oculus Quest Vulkan Support, Unity To Follow ‘Later This Year’

UploadVR

Unity told us they will add the same “later this year” What Is Vulkan? Vulkan was developed by The Khronos Group, a non-profit industry consortium which includes major tech companies like NVIDIA, AMD, Microsoft, Facebook, Google, and Intel.

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Unity 5.5 Update Brings Microsoft Hololens Integration And More

UploadVR

The Unity game engine is a versatile tool that developers, from beginners to those well-versed, utilize to fully realize their video game concepts. This year alone it provided a slew of games like Firewatch , Oxenfree , I Am Setsuna , Pokemon Go , ReCore , and the upcoming Cuphead. includes a collection of new enhancements and also now comes Microsoft Hololens ready. Unity confirmed to UploadVR that its Editor VR solution is still on track for release this year.

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Microsoft Shows Windows in VR, Gives Acer VR Headset to Vision Summit Audience

Road to VR

Brandon Bray, Principal Program Manager at Microsoft, took the stage at Unity’s Vision VR/AR Summit 2017 to show a little more of what Microsoft has planned for the VR side of things when the first Windows Holographic headsets come later this year.

How to create a WebVR experience using Unity

The Ghost Howls

In my review of Amazon Sumerian I said multiple times that in other game engines, like Unity, it is not possible to create a WebVR experience. A WebVR exporter for Unity??? Unity on one side, a WebVR experience running on Firefox on the other one.

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Unity Vision VR/AR Summit 2017: Courtside for the Convergence of Realities

VRScout

When it comes to changing the game for XR, Unity Technologies just can’t stop. Vision Summit 2017— Unity’s VR/AR-centric industry conference held this Monday and Tuesday at the Loews Hotel in Hollywood—doubled down on this push in a dramatic way. “We Microsoft.

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Microsoft Reveals ‘Maquette’, a VR Tool for Spatial Ideation and Design

Road to VR

Microsoft Maquette is a brand new VR tool from Microsoft which is all about prototyping spatial designs. Image courtesy Microsoft. Image courtesy Microsoft. Image courtesy Microsoft.

A Closer Look At What Microsoft’s SeeingVR Offers The Visually Impaired

UploadVR

Microsoft Reseach, in partnership with Cornell University, developed a range of techniques to make virtual reality accessible to the visually impaired. Most VR apps and games assume the user has full visual ability. They are delivered as engine plugins for Unity.

Microsoft Joins OpenXR, Becoming a Decisive Backer in the Open, Royalty-free VR/AR Standard

Road to VR

Khronos Group , the consortium behind the OpenXR project which aims to standardize the way applications communicate with AR and VR headsets, just added Microsoft to its ranks. Up until now, it wasn’t clear which way Microsoft was headed.

Unity Technologies Hosting Vision VR/AR Summit Asia in Beijing

UploadVR

Awards were also given across various categories such as Best Game, Best Live-Action Experience, and the Artistic Achievement Award. Building on the momentum set into motion by the inaugural event, Unity Technologies is hosting Vision VR/AR Summit Asia in Beijing.

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How Unity is preparing for the mobile VR revolutionThe gaming.

AllThingsVR

How Unity is preparing for the mobile VR revolution The gaming landscape looked quite different when TechRadar spoke to John Riccitiello, CEO at game engine Unity, back in June 2015. That hasn’t caused Unity to shy away from VR though, quite the opposite.

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OpenXR 1.0 Released, Microsoft Supports on HoloLens & WMR, Oculus Plans Rift & Quest Support

Road to VR

OpenXR is a royalty-free standard that aims to unify the underlying connections between VR and AR hardware, game engines, and content, making for a more interoperable ecosystem.

59% of VR Developers Use Unity, But Devs Make More Money With Unreal

UploadVR

Unity Technologies and Epic Games are in a grudge match for the hearts and minds of game developers. I interviewed both John Riccitiello, CEO of San Francisco-based Unity, and Tim Sweeney, CEO of Raleigh, N.C.-based based Epic Games, this week at the Game Developers Conference in San Francisco. Unity’s started out at the low end, enabling mobile devices to run better 2D and 3D graphics. More people build an Apple with Unity than anyone else.

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The Ghost’s Spotlight: oVRshot, Microsoft Maquette and The Great C

The Ghost Howls

This means that when some VR indie devs write me an e-mail asking for a review of a game of theirs, I usually answer “I don’t know if I have the time” and in the latest times what happens most frequently is that later on I never manage to find the time to review it.

How to develop for Microsoft HoloLens

Hypergrid Business

One of the devices that generates the greatest interest among the tech community at the moment is Microsoft HoloLens. Development: Unity , Vuforia , Microsoft Visual Studio , Windows 10 SDK , HoloLens Emulator (if you do not have a device). Image courtesy Microsoft.).

Unity raises $181M monster round at a reported $1.5B.

AllThingsVR

Unity raises $181M monster round at a reported $1.5B Now, with the rise of augmented and virtual reality, we are rapidly approaching the likelihood that the future will be built on Unity. unity vr virtual reality

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‘Echelon’ Mixed-Reality Board Game is Like Star Wars ‘HoloChess’ for HoloLens

Road to VR

“When I saw the HoloChess game in Star Wars,” says Helios developer Kristafer Vale, “I immediately wanted to play that game, and I had to wait until now for us to have the technology like Unity and HoloLens to be able to realize that dream.”

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Pokemon Go On Microsoft Hololens!

Cats and VR

The build was created in Unity with the HoloLens SDK" "For now the Pokémon are randomly generated within a mapped environment. The thing is there is a huge amount of possibilities that are unexplored and which could work for games like these. VR Gaming

Upload SF Workshop: Intro To VR Design And Development With Unity

UploadVR

In just 3 short days from September 22 – 24 you’ll learn how to build a VR experience from scratch using the Unity game engine. Learn More About Upload San Francisco’s Virtual Reality Weekend: Intro to VR Design & Development with Unity. 6:30pm: Drinks, networking, tours, and play VR games. 8:15pm: Intro to Unity | Learn the Unity Interface. 10:00am: Meet and greet and play VR games in our holodeck rooms.

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E3 Spotlight: Microsoft Aims For A VR Sweet Spot In 2018

UploadVR

The Electronic Entertainment Expo (E3) is in Los Angeles, CA next week and it’s always one of the largest events of the year for gamers, giving giants of the industry including Sony, Microsoft, and Nintendo the chance to show off the latest hardware and games to drive the next generation of consumer interest. Gaming is likely to be the bridge to that change — the content that offers a reason to buy it and helps put immersive hardware in millions of homes.

Unity Hires Dr. Danny Lange away from Uber to be VP of AI and Machine Learning

Cats and VR

Unity announced that it has hired Dr. Danny Lange as VP of AI and Machine Learning. As head of machine learning, Lange will lead Unity’s efforts around AI (Artificial Intelligence) and Machine Learning. Source: Unity Press Release.

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Cross Platform VR/AR Development in Unity for Vive and HoloLens

eleVR

For the past several years of that career, I’ve specifically been working in the game industry, primarily working in the social/mobile space. I’m now working on a game that I would like to launch on both VR and AR platforms. Deploying to the Unity Editor. UNITY_WSA_10_0.

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What to expect from next-gen HoloLens

The Ghost Howls

After many years of waiting, and even a second iteration of the device scrapped away, Microsoft is finally going to announce the next generation of HoloLens. If you can’t make it to Spain, you can follow the livestream directly on Microsoft website, at this link.

Adding Mixed Reality Capture Support to Unreal Games

VRScout

And i’m not talking about Microsoft’s marketing use of the word “mixed reality” to describe their product line. In a way, it’s a window into VR, allowing the user to be live composited with the output from a game to create this combined virtual video scene.

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Epic Aims to Take on Steam with Newly Announced Epic Games Store

Road to VR

Steam is widely considered the de facto platform for PC games, VR or otherwise, but Unreal Engine creators Epic Games want change that with a new storefront that they say will leave more revenue to developers than Steam and other major digital distribution platforms.

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What ‘Pokémon Go’ Could Be Like if it Was Really Augmented Reality

Road to VR

Developer CapitolaVR decided to find out by building a Pokemon Go inspired test game for their brand new Microsoft HoloLens. An impressive endorsement of Microsoft’s development environment then and potentially encouraging for developer adoption in the future.

E3 Spotlight: Microsoft Aims For A VR Sweet Spot In 2018The.

AllThingsVR

We’ll undoubtedly hear about some exciting things on the way for those gaming platforms, but the picture is unclear about just how significant AR and VR will figure into what gets announced next week.

VRTK announces version 4 thanks to an Oculus grant

The Ghost Howls

VRTK is a toolkit aimed at making things easier for VR Unity developers : it offers out-of-the-box functionalities (like locomotion, objects interactions, etc…) to developers, together with cross-platform support. virtual reality gamedev opensource unity vr vrtk

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Fan-Made Pokémon Battle System Offers Glimpse into Augmented Reality’s Future

Road to VR

Case in point: KennyWdev and Joshua Liew’s imagined AR battle system for Microsoft HoloLens, aptly named PokéLens. So are we going to see a true AR Pokémon game any time soon?

TouchSense Force Plugin Aims to Help VR Game Devs Make Better Haptics, Faster

Road to VR

Now the company is developing a new haptic programming system which aims to help game developers make better haptics effects for their games, faster. SEE ALSO Microsoft Research Demonstrates VR Controller Prototypes With Unique Haptic Technology. Founded in 1993, Immersion Corp.

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Impressions: What We Think Of The HP Windows VR Headset Dev Kit

UploadVR

Microsoft is using the term “Mixed Reality” as an umbrella to encapsulate VR, AR, and all other related devices. I can pick some pre-selected apps here like Microsoft Edge for web browsing, a Photo viewer, a Video client, and more.

Haptic Gloves for Games and Data Visualization

HaptX

Kate Edwards shares a quality with many people in the game industry: She didn’t set out to work in games. Reflecting on her career and her time at the IGDA, she says that like many, she ended up in games after finishing a so-called “normal career.”. By Greg Bilsland | Former Sr.

2018 Highlights: Award-winning VR gloves, global customers, and a growing team

HaptX

We started the year strong, receiving the Lumiere Technology Award in January, alongside companies like Disney and Microsoft. Our 2019 game plan. A new generation of HaptX Gloves. At HaptX, our team is celebrating a milestone-filled 2018.

Star Wars HoloChess inspired Augmented Reality Game HOLOGRID: MONSTER BATTLE now has a VR version launching for Gear VR and a tournament to celebrate May the 4th.

Cats and VR

Award-winning independent game studio HappyGiant and Tippett Studio today announced their ground-breaking augmented reality game HoloGrid: Monster Battle has made the transition to virtual reality , and is coming out on the next-generation Samsung Gear VR. VR Gaming

SeeingVR Is Making ‘VR Bifocals’ To Help Low-Vision Users

UploadVR

But as VR software isn’t generally optimized for low-vision users, Microsoft researchers are previewing a solution called SeeingVR, a set of tools that easily enable Unity app and game developers to add accessibility features. While the enhancement and selection tools will be familiar to users of other platforms’ operating system-level accessibility tools, there are a few others that are fairly unique to Microsoft or SeeingVR.

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