How to make SteamVR input work with Unity XR Interaction Toolkit in Unity

The Ghost Howls

It is a short guide to implement some sort of compatibility between the SteamVR Unity plugin and the Unity XR Interaction Toolkit , that under the new XR Plugin Management in Unity are not working very well together. I personally used Unity 2019.4 Hello everyone!

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How to implement Oculus Mixed Reality Capture in Unity

The Ghost Howls

Oculus Mixed Reality Capture is a plugin that lets content creators make amazing mixed reality videos of a VR game for the Oculus Quest. Since I had to make some tests with Oculus MRC for our game HitMotion: Reloaded (download it now on SideQuest !)

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How to build your passthrough AR app for Oculus Quest in Unity

The Ghost Howls

and we of New Technology Walkers have launched our game HitMotion: Reloaded in passthrough MR on SideQuest ( try it here )! So let me show you how you can develop an AR app for Oculus Quest 2 using Oculus Passthrough APIs in Unity. Open Unity (I’m still on Unity 2019.4

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‘The Unity Cube’ is the Worst Quest Game on Oculus App Lab—on Purpose

Road to VR

The Unity Cube is an experiment from developer Tony “SkarredGhost” Vitillo to test the limits of what Oculus will allow into the App Lab program. As the name implies, the app is simply a blank Unity environment with a grey cube—that you can’t even interact with.

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Unity Now Supports Vulkan On Oculus Quest & Go

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The Unity game engine, which powers most of the apps on the Oculus standalone store, now supports the Vulkan graphics API with Oculus Quest and Oculus Go. The Oculus Quest has four CPU cores available to games. NOTE: While Unity 2019.3

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How to easily make a cross-platform VR application in Unity for Oculus, Wave, and SteamVR

The Ghost Howls

” Given my recent experience with Unity developing, I could give myself only a clear answer: “NO” With nowadays Unity tools, it is much easier to make cross-platform content, and with OpenXR this will be even better. Create a Unity project.

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Unity Is Expanding To Deliver VR And AR Beyond Gaming

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Unity Engine VR Industry News unity

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Mozilla Updates the Unity WebXR Exporter to Run VR Apps in the Browser

Road to VR

While the tools for building WebXR apps are designed to be familiar to web developers, many VR developers use game engine tools like Unity to build their apps. Take Moon Rider , for instance, a web-based VR rhythm game. LTS) and all versions of Unity 2019.

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How to remove unwanted Unity audio permissions to submit to App Lab

The Ghost Howls

For sure you remember that together with my tutorial on how to develop and submit an application for App Lab , I have actually submitted to App Lab my majestic “The Unity Cube App” , an application with just a cube and some avatar hands (Yes, I’m a troll).

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Microsoft Partners With Unity On HoloLens 2 Development Edition

VRScout

The developer-focused release includes $500 in free Azure credits, 3-month free trials of Unity Pro. Following the announcement of the Microsoft HoloLens 2, Unity has revealed a new partnership with the US-based multinational technology company to release a developer-focused version of the upcoming mixed reality headset. The addition of Unity Pro and the PiXYZ Plugin makes it easy to import 3D design data in minutes rather than hours.”. Unity Unity Pro

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How to get started with WebXR in Unity

The Ghost Howls

WebXR is a technology with enormous potential, but at the moment it offers far worse tools to develop for it than standalone VR , where we all use Unity and Unreal Engine. As a Unity developer, I think that it is a very important enabling solution. I downloaded Unity 2019.3.11

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Unity Launches Its MARS Augmented Reality Tools June 1

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Unity is launching its new augmented reality creation tools collectively known as MARS on June 1. The tools have been under construction for a few years now and are meant to make cross-platform development of robust augmented reality projects easier with Unity. Test in the Unity Editor.

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Unity Adds Toolkit For Common VR/AR Interactions

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The Unity game engine released a preview (beta) ‘XR Interaction Tookit’ which handles some core interactions for VR and AR. Like most optional Unity features, the XR Interaction Tookit is downloaded and activated from the Package Manager.

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Unity’s High Definition Render Pipeline Now Supports VR

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Unity version 2019.2 In 2018 Unity introduced Scriptable Render Pipelines, allowing developers to have greater control over the engine’s rendering. The HDRP is focused on high visual fidelity over performance, intended for gaming PCs and high-end consoles. Additionally, Unity’s AR Foundation now has support for face-tracking, 2D image-tracking, 3D object-tracking, and environment probe. Development Unity Engine VR Industry News hdrp lwrp unity unity 2019.2

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How to get started with nReal glasses development in Unity

The Ghost Howls

In this article, you may find the answers to all the above questions : I will guide you in developing a little Unity experience for the nReal glasses (the typical grey cube!), How to get started with nReal development (and emulator) in Unity (Video tutorial). It’s a lot of topics: all you need to know to get started with nReal development in Unity … and you can find them in only one video, that you can watch here below! Unity. Finishing configuring Unity.

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Valve Releases Beta OpenVR Support For Unity’s New XR Plugin System

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Valve released a beta OpenVR package for the Unity game engine’s new XR plugin system. Unity is used to make the majority of VR games. When the Unity 2019.3 Games developed with this plugin cannot yet create OpenVR Actions.

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Unity and Volvo Open Source Digital Models of Car Designs

ARPost

Unity has long been in the frontline of companies leading the democratization of 3D assets and tools, including for XR applications. However, when Volvo wanted to make their 3D models and emulators more accessible, they reached out to Unity to help them do it. Why Unity?

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Your Definitive Guide To Oculus & Unity’s All-In-One VR Development Course

VRScout

Learn the ins-and-outs of Unity development and have your project reviewed by Oculus experts. What about a compelling immersive game or experience for VR headsets? From the initial prototyping stages to testing and final submissions, students will be guided through every stage of VR development for Oculus Rift/Rift S and Oculus Quest headsets on the Unity platform. Image Credit: Oculus, Unity. Game Development: Best Practices & Marketing.

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Unity Technologies Raises $181 Million

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Unity Engine creation game engine san francisco tools Unity Technologies

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Unity ‘Accelerating efforts’ on OpenXR Support, Preview Expected by End of Year

Road to VR

Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to deploy support for the standard. Technical Product Manager of AR/VR at Unity.

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Starting Tomorrow You Can Make Unity Games From Within VR

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Unity was reluctant to put a final date on the launch of Editor VR when it was last shown at Unite 2016 in November, but we now know it will be with us very, very soon. This was following another on-stage demonstration of the kit, which lets you develop games from inside the HTC Vive and Oculus Rift headsets, at the 2016 Vision Summit Asia in Beijing, China. Unity sees VR development going down this path in the future. Tagged with: Editor VR , unity , VR Development.

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Unity’s In-VR Game Editor Launches Tomorrow, This Is What It’s Like

Road to VR

Tomorrow Unity plans to launch the first experimental build of EditorVR, a component of the Unity game engine which will let developers build games within virtual reality. Timoni West, Principal Designer at Unity Labs, has announced that EditorVR will launch tomorrow, December 15th. EditorVR (which the company calls EVR for short) provides a robust virtual reality interface for Unity that’s said to support both the HTC Vive and Oculus Rift.

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Oculus Unity Integration Update Promises Lower Touch Controller Latency

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The latest update to the Oculus Unity Integration adds a feature which should reduce the latency between real world and in-VR controller position by around 10ms, according to Facebook. Unity is the engine powering the majority of VR games. The new feature, which is enabled by default, is called ‘Late Controller Update’ Before this feature, the Oculus system would provide Unity with the controller position at the start of the frame.

Oculus Makes Improvements to Iteration Time for Unity Quest Developers

Road to VR

Oculus has introduced three changes to significantly speed up the iteration process for developers building Quest applications with Unity. SEE ALSO Dev Shares Crash Course on VR Game Optimization for Oculus Quest & Mobile Hardware.

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Unity Deprecates Built-In Support For Daydream, Gear VR, And Valve’s OpenVR

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Unity 2019.3 Valve is working on a plugin for the new system, according to Unity : “Valve is using our XR SDK to develop their OpenVR Unity XR plugin for 2019.3 and beyond,” the blog post from Unity explains. The New Unity Plugin System.

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Oculus Quest Unity SDK References Shared-Space Colocation API

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Code found by VR developers in the Oculus Unity Integration reveals Facebook’s shared-space “colocation” API for Oculus Quest. This week the same code was separately spotted by Gerald McAlister from RGB Schemes, a startup working on VR games & tools.

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Unity Extends ‘MARS’ Creation To Magic Leap And HoloLens

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Unity hosted a keynote presentation in Copenhagen and announced a series of updates to its AR and mixed reality creation tools. Unity’s MARS tool — which stands for Mixed and Augmented Reality Studio — is going to have companion apps for dedicated AR gadgets. “You can sync project folders in the Unity Cloud, then lay out assets as easily as placing a 3D sticker,” according to the company. Unity is also including as a preview in its 2019.3

Unreal Engine Adds Oculus Quest Vulkan Support, Unity To Follow ‘Later This Year’

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Unity told us they will add the same “later this year” What Is Vulkan? These features were finally added late last month, paving the way for game engines to add support for Vulkan on Oculus standalone headsets. Almost all Oculus Quest and Go apps are made with Unity or Unreal Engine. Development Oculus Quest development epic Oculus Go unity Unity Engine Unreal Unreal engine VR Development vulkan

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Unity Reveals New VR Tools and Google Daydream Support

VRScout

During the first-day of the Unite 2016 conference in Los Angeles Tuesday, Unity Technologies unveiled a number of new updates and features to help support VR and AR creators around the world developing interactive 3D, VR and AR experiences. Aside from new tools and features to provide enhanced graphics and performance, Unity stepped in to preview a completely new video player that will make it easier to import and play 4k video and seamlessly-rendered 360 VR videos.

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How to get started with Oculus Quest development in Unity

The Ghost Howls

But then, as a developer, I felt the urge to understand how to develop my applications in Unity for the Oculus Quest. That’s why I decided to create this little tutorial: to help all the Unity developers that want to get started in developing for the latest Oculus standalone device in understanding what are the first steps to follow. Video Tutorial: How to get started with Oculus Quest development in Unity. Install and run Unity.

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Oculus Unity Plugin Adds Windows MR Support Via SteamVR

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Developers of Oculus Rift games made with the Oculus Unity plugin can now add Windows MR headset support with their existing code. Facebook first added SteamVR support to the Oculus Unity Integration back in November. Oculus Store games still can only have Oculus API support ticked in Unity. A developer of a game in Unity for the Oculus Rift can now add Windows MR support without having to integrate the separate SteamVR Plugin.

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Oculus & Unity Release Free VR Development Course with 20 Hours of Content

Road to VR

Already have some basic game dev experience and looking to get into VR? Then you may be interested in Oculus and Unity’s new intermediate level VR game development course, which is not only free, but can get you some valuable feedback from Oculus on your creation. Although targeting VR game development, the skills learned in the course can also be applied to either consumer of business-focused experiences. News VR Development oculus unity vr development

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Former NASA Engineer Developing VR ‘Donkey Kong’ Game

VRScout

A former member of the VR Lab at NASA’s JSC is working on a VR rendition of the classic Nintendo game and it looks absolutely incredible. When you think about which classic arcade games would make for amazing VR experiences, Donkey Kong immediately comes to mind.

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Cubism, Phasmophobia And More Nominated At 2020 Unity Awards

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A few VR games have been nominated in this year’s Unity Awards across several categories. Unity is the most popular game engine used across various platforms, including VR. Of course, only games that use the Unity game engine are eligible.

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Unity Gets Controller-Free Hand Tracking Via Oculus Link For Faster Testing

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The latest update to the Oculus Integration for Unity adds the ability to use Quest’s controller-free hand tracking in the editor. cable to instantly iterate on changes made in Unity, the game engine used for most VR apps.

Unity 5.5 Update Brings Microsoft Hololens Integration And More

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The Unity game engine is a versatile tool that developers, from beginners to those well-versed, utilize to fully realize their video game concepts. This year alone it provided a slew of games like Firewatch , Oxenfree , I Am Setsuna , Pokemon Go , ReCore , and the upcoming Cuphead. Such a move eases the process for developers, increasing efficiency by allowing them to do a larger amount of their augmented and mixed reality work within the Unity Editor.

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XR Technology for Industry According to Unity’s Andre Gauthier

ARPost

We didn’t have to shake the tree very hard to find someone that we were excited to talk to but we couldn’t pass up the opportunity to talk with the good folks at Unity. What Is Unity? The name “ Unity ” probably sounds familiar to you. Unity at XR Immersive Enterprise.

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