Sat.Dec 07, 2019 - Fri.Dec 13, 2019

VR Hardware Revenues Projected to Reach $6.39 billion by 2023

AR Insider

“Behind the Numbers” is AR Insider’s series that examines strategic takeaways from ARtillery Intelligence data. Each post drills down on one topic or chart. Subscribe for access to the full library and other knowledge-building resources.

Magic Leap Pivots to Enterprise, Announces New Business-Focused Services, Slightly Modified Name

Next Reality AR

As we predicted this time last year, Magic Leap is finally moving from consumer entertainment hype to making a firm commitment to enterprise customers. On Tuesday, the company announced a new name for its device -- the Magic Leap 1, instead of the Magic Leap One Creator Edition.

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Google Unveils ARCore Depth API to Make AR More Natural & Interactive

Road to VR

ARCore, Google’s developer platform for building augmented reality experiences for mobile devices, is unveiling today a new tool called Depth API, which not only lets mobile devices create depth maps using a single RGB camera, but also aims to make the AR experience more natural, as virtual imagery is more realistically placed in the world. Shahram Izadi, Director of Research and Engineering at Google, says in a blog post the new Depth API now enables occlusion for mobile AR applications, and also the chance of creating more realistic physics and surface interactions. To demonstrate, Google created a number of demos to shows off the full set of capabilities the new Depth API brings to ARCore. Keep an eye on the virtual objects as they’re accurately occluded by physical barriers. “The ARCore Depth API allows developers to use our depth-from-motion algorithms to create a depth map using a single RGB camera,” Izadi says. “The depth map is created by taking multiple images from different angles and comparing them as you move your phone to estimate the distance to every pixel.” Full-fledged AR headsets typically use multiple depth sensors to create depth maps like this, which Google says was created on device with a single sensors. Here, red indicates areas that closer, while blue is for farther areas: “One important application for depth is occlusion: the ability for digital objects to accurately appear in front of or behind real world objects,” Izadi explains. “Occlusion helps digital objects feel as if they are actually in your space by blending them with the scene. We will begin making occlusion available in Scene Viewer, the developer tool that powers AR in Search, to an initial set of over 200 million ARCore-enabled Android devices today.” Additionally, Izadi says Depth API does’t require specialized cameras and sensors, and that with the addition of time-of-flight (ToF) sensors to future mobile devices, ARCore’s depth mapping capabilities could eventually allow for virtual objects to occlude behind moving, physical objects. The new Depth API follows Google’s release of its ‘Environmental HDR’ tool back at Google I/O in May, which brought more realistic lighting to AR objects and scenes, something which aims at enhancing immersion with more realistic reflections, shadows, and lighting. Update (12:10): In a previous version of this article, it was claimed that Google was releasing Depth API today, however the company is only now putting out a form for developers interested in using the tool. You can sign up here. The post Google Unveils ARCore Depth API to Make AR More Natural & Interactive appeared first on Road to VR. AR News AR Research arcore News ar google google ar core google arcore

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How Virtual Reality Takes Art to New Heights

ARPost

Many would argue that no drawing, painting, or sculpture is complete until it is shared. That is the very nature of art. It is meant to be shared. In the digital age, there is no better way to make it more inclusive and accessible.

From WebAR to wearables: The AR moments of 2019 and what’s in store for 2020

Zappar

It’s our favourite time of the year here at Zappar — thinking about what the next year will bring to the augmented reality space.

Hands-On: Launching Space Rockets in New York's Central Park via Magic Leap's Boosters App

Next Reality AR

We're a few weeks away from the fireworks associated with New Year's celebrations, but that doesn't mean you can't start a little early — in augmented reality.

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‘Paper Beast’ Now Launching Q1 2020, New Gameplay Trailer Here

Road to VR

Paper Beast, the surreal wildlife simulation from the creator behind cult classic platformer Another World (1991) , was originally slated to arrive on PSVR sometime this year.

Magic Leap 1 Pivots To Enterprise, ML2 Targeted For 2021

UploadVR

Magic Leap is refocusing around the enterprise market, launching a new nearly $3,000 enterprise bundle with business warranty and support. The company also confirms a successor, Magic Leap 2, is targeted for 2021. No specific details on ML2’s features or specifications were shared.

Facebook Messenger Blasts Out Trio of Star Wars AR Effects for 'Rise of Skywalker'

Next Reality AR

While "Baby Yoda" from The Mandalorian threatens to overshadow it, Star Wars: The Rise of Skywalker arrives in theaters next week, which means it's time for Disney and Lucasfilm to ramp up its promotional strategy.

The Ghost Howls’s VR Week Peek (2019.12.09): Qualcomm XR2 defines the future of XR, Magic Leap having tragic sales, and much more!

The Ghost Howls

Goood Monday everyone! Let’s start this week with a bunch of cool news about the past week in AR and VR!

HoloLens Creator: ‘Half-Life: Alyx is the most immersive VR game I’ve ever played’

Road to VR

HoloLens creator Alex Kipman tried Valve’s upcoming VR title Half-Life: Alyx and shared some choice words about his experience. Microsoft and Valve have long had close ties, both geographically and historically.

Beat Saber Wins 2019 VR Game Of The Year At The Game Awards

UploadVR

The Game Awards happened tonight and the Best VR Game of the Year award was officially announced during the main show, rather than the pre-show, for the first time. This year the award went to Beat Saber. Yes, it was also nominated last year.

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Magic Leap Used to Bring AR to H&M & Star Wars Fashion Collaboration in Tokyo Developed by Warpin Media

Next Reality AR

There may be questions from some about the future of Magic Leap, but in Japan, The Force is with the augmented reality startup. Japan's arm of fashion retailer H&M and Disney are using the device to promote a special promotion of customized Star Wars apparel.

The 2020 Sundance Film Festival Is Absolutely Stacked With Experimental Immersive Media

VRScout

New Frontier returns with 32 new groundbreaking projects from 21 countries. Over the past several years, the legendary Sundance Film Festival has transformed from a high-profile celebration of independent film into a haven for bleeding-edge multimedia projects.

Magic Leap 2 Planned for Launch in 2021, Targeting Enterprise & Prosumers

Road to VR

Magic Leap’s next-gen AR headset, Magic Leap 2, is officially slated to launch sometime in 2021.

How To Enable Controller-Free Hand Tracking On Oculus Quest

UploadVR

Oculus Quest now has experimental controller-free Hand Tracking. Here’s how to enable it. Hand Tracking is part of the v12 update for Quest. It lets you use your hands naturally in VR rather than through Touch controllers. However, it currently only supports a handful of non-third party apps.

Google Update Adds Real-World Occlusion to ARCore with Depth API

Next Reality AR

Apple's ARKit has built a considerable lead in terms of features over Google's ARCore, but Google's latest update to ARCore adds a capability that makes the platform a bit more competitive with ARKit.

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Report: Valve Will Follow Up Half-Life: Alyx With Left 4 Dead VR

VRScout

Valve News Networks provides new updates on Half-Life: Alyx and the potential L4D VR game. According to new information uncovered by Valve News Network while data-mining SteamVR, Valve is currently in development of a Left 4 Dead VR spinoff.

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‘Beat Saber’ Gets Green Day Music Pack, Long-awaited 360 & 90 Degree Levels

Road to VR

Everyone’s favorite block-slashing rhythm game, Beat Saber (2018), just got a new music pack featuring the tunes of Green Day.

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High Fidelity Lays Off Half Its Staff, Will Remove App From Stores In 2020

UploadVR

High Fidelity co-founder and CEO Philip Rosedale published a new blog post on the High Fidelity site , providing updates on the social VR app and the company’s future.

Now You Can Drive Elon Musk's Tesla Cybertruck in AR from the Comfort of Your Home via iOS & Android

Next Reality AR

What do you do when your favorite new car is still two years away from hitting the road? Look to augmented reality, of course. That's what one app developer did in the wake of Elon Musk's Tesla Cybertruck reveal a couple of weeks ago.

Radial-G: Proteus preview: racing at full speed on the Oculus Quest

The Ghost Howls

Today I have been able to try in preview Radial-G: Proteus, a racing game for the Oculus Quest. This name is surely not new for you, since Radial-G: Racing Revolved has been one of the first games for the Oculus Rift CV1.

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SteamVR Update Streamlines Interface for Ease-of-use Ahead of ‘Half-Life: Alyx’

Road to VR

A beta update to SteamVR has brought a slew of interface changes which aim to improve ease-of-use and address the software’s dense array of settings.

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Green Day Music Pack And 360°, 90° Levels Available In Beat Saber Tonight

UploadVR

Announced at The Game Awards after a live performance from the band, a six-song Green Day music pack is coming to Beat Saber, available tonight. 360° and 90° levels are also launching for all platforms later tonight as well.

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After 7 Years, Google Abandons Individual Glass Owners Who Spent $1,500 to Join Its Early Wearables Experiment

Next Reality AR

Did Google CEO Sundar Pichai kill Google Glass for non-enterprise users? That's the obvious first question following news that non-enterprise Glass users will no longer have access to Google's core apps after February 2020.

Oculus Quest Hand Tracking Will Begin Rolling Out This Week

VRScout

Navigate the Quest Home interface and first-party Oculus apps with your bare hands. Originally revealed during Oculus Connect 6 this past September, native hand tracking for Oculus Quest headsets is scheduled to begin rolling out this week as part of software update v12. .

Facebook Rolls Out New Social Tools to Oculus Platform, Integrating Brand Even Tighter

Road to VR

Although Facebook Spaces was shut down in October, making way for the company’s next social VR platform, Horizon , Facebook is rolling out some big social changes that promise to make meeting, talking, and playing together on the Oculus platform a lot easier. The catch?

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Boneworks Hit #1 On The Steam Top Selling List On Release Day

UploadVR

Stress Level Zero’s highly anticipated VR title Boneworks made it the top of the charts on the Steam Top Selling list on the day of its release. The Steam Top Selling list covers the entire Steam Store, including PC games, VR games and even Valve hardware like the Valve Index.

Magic Leap Repackages Developer Tools as The Lab, Publishes Updates to Lumin SDK & Lumin OS, & Previews Magicverse SDK

Next Reality AR

Along with rebranding Magic Leap 1 for enterprise customers, Magic Leap has gifted its developer community with some new toys with a tease of more to come in 2020.

NYT Uses AR To Compare The World’s Most Polluted Air With Your City’s

VRScout

NYT app users can view the air pollution levels from their city’s worst day. It’s a sad fact that our Earth is currently suffering from rampant pollution. It’s in our waters, our land, and in the air.

Oculus Quest Hand-tracking Starts Rolling Out Today, Developer SDK Next Week

Road to VR

Oculus announced today that hand-tracking on Quest is rolling out starting today with basic functionality. A hand-tracking SDK will be made available next week, giving developers the ability to create third-party applications which use the new feature.