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Vision Pro and Quest 3 Hand-tracking Latency Compared

Road to VR

Vision Pro is built entirely around hand-tracking while Quest 3 uses controllers first and foremost, but also supports hand-tracking as an alternate option for some content. But which has better hand-tracking? The core input system combines hands with eyes to control the entire interface.

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Meta Reveals Hand-Tracking 2.0 For The Meta Quest 2

VRScout

Meta today announced a handful of significant updates on their way to the Presence Platform designed to improve its hand-tracking capabilities. This includes improved tracking, new gestures, and over-lapping hand movements just to name a few. Motion controllers are so 2016.

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Hands-on Vive Focus Plus Hand Tracking SDK

The Ghost Howls

I have just tried the hands tracking solution offered on the Vive Focus Plus by the Vive Hands Tracking SDK and I want to tell you what has been my experience with it and how it does compare with other hands tracking technologies, like the ones offered by Facebook or UltraLeap. Vive Hand Tracking SDK.

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The Latest Hand-Tracking Innovations from Meta and Shopify

XR Today - Virtual Reality

January is a productive month for extended reality (XR) technologies following CES 2023; as February approaches, Meta and Shopify have introduced hand-tracking innovations for their customers, continuing the journey of XR innovation. Meta Debuts Hand-Tracking v2.1 This Thursday, Meta released hand-tracking v2.1

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Four Quest 2 Apps Making Use of Hand-tracking 2.0 Improvements

Road to VR

Alongside the announcement that Quest 2 is getting upgraded controllerless hand-tracking which improves robustness, Meta revealed that it had given select developers access to the tech ahead of time, some of which used it to directly improve their apps. The update to hand-tracking is a very big deal for us.

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Osso VR Gains Hand-Tracking Capabilities

XR Today - Virtual Reality

This week, Osso VR, an immersive training platform for healthcare professionals, is introducing hand-tracking input options into its leading VR learning platform. The power of training is now in your hands. Hand-Tracking to Rule XR Input? 2024 is the year of body-tracking.

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Case Study: The Design Behind ‘Cubism’s’ Hand-tracking

Road to VR

Hand tracking first became available on the Oculus Quest back in late 2019. Out of enthusiasm for this new input method, I published a demo of Cubism to SideQuest with experimental hand tracking support only a few days later. This informed most of the design decisions regarding hand input. Dynamic Hand Smoothing.