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Hands-on Vive Focus Plus Hand Tracking SDK

The Ghost Howls

I have just tried the hands tracking solution offered on the Vive Focus Plus by the Vive Hands Tracking SDK and I want to tell you what has been my experience with it and how it does compare with other hands tracking technologies, like the ones offered by Facebook or UltraLeap. Vive Hand Tracking SDK.

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Case Study: The Design Behind ‘Cubism’s’ Hand-tracking

Road to VR

Hand tracking first became available on the Oculus Quest back in late 2019. Out of enthusiasm for this new input method, I published a demo of Cubism to SideQuest with experimental hand tracking support only a few days later. This informed most of the design decisions regarding hand input.

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‘Telepath’ Movement System Could be a Great Fit for Quest Controllerless Hand-tracking

Road to VR

Controller-less hand-tracking (like what’s currently available as an experimental feature on Quest) has a handful of advantages over using controllers, like convenience and intuitiveness. However, common VR game actions like shooting and moving are difficult to do with hand-gestures alone. Image courtesy Oculus.

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This Oculus Quest Mixed Reality Apartment Is Straight Out Of Minority Report

VRScout

Oculus Quest hand-tracking turns one apartment into an XR playground. Remember that scene in Minority Report where Tom Cruise’s character cycles through a bunch of important police data by swiping his hands across a massive holographic display? 02 Transform any surface into a giant touch screen.

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VR Technology and Hand Tracking in VIVE’s Second Developer Talk

ARPost

Tuesday, April 7, saw VIVE’s second weekly developer live stream, “Build for Tomorrow – VIVE Hand Tracking SDK.”. The talk, presented by HTC’s senior developer Dario Laverde, focused on how developers can integrate hand tracking into their applications. Hand Tracking in VR Technology – It’s Come a Long Way.

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The Ghost Howls’s VR Week Peek (2019.12.16): Oculus Quest gets hand tracking, Magic Leap pivots towards enterprise and much more!

The Ghost Howls

Oculus Quest gets hand tracking. Last week, the runtime v12 of Oculus Quest has been rolled out , and this took with it lots of interesting updates. To start, now the Oculus Link is more stable and it is compatible with some AMD GPUs. Oculus Quests have started getting vocal commands in the menu.

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Sensoryx & Interhaptics partner to streamline the creation of hand tracking interactions for VRFree

ARVR

Hand-tracking is on the rise in the XR market. In the last couple of years, several emerging high quality and precise hand-tracking technologies were introduced to the market. VRfree is a solid device including precise and scalable hand tracking data. without any other 3rd party tracking device.