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SIGGRAPH 2017: Neurable Lets You Control A Virtual World With Your Mind

UploadVR Between Realities podcast

I’ve used my eyes to interact with a virtual world before, but startup Neurable just enhanced that experience by reading my thoughts too. Awakening is a futuristic story reminiscent of Stranger Things : you are a child held prisoner in a government science laboratory.

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10 Top Use Cases of Blockchain in Virtual Reality

ARPost

Rights Management Another potential use case is the registration of copyright, publisher, and distribution rights to control the distribution and licensing of virtual reality content, ensuring the creators of content receive fair compensation. This can enable community-driven development and decision-making in virtual worlds.

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HTC Vive Is Opening Its Own NFT Store

VRScout

As a creator, you will have complete control over your NFT and will be able to sell in traditional government-backed currency (the dollar for example) as well as various cryptocurrencies. You also have total control over the volume of art you are selling. . Image Credit: HTC Vive. Image Credit: HTC Vive.

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Meta’s Responsible Metaverse and the Enterprise

XR Today - Virtual Reality

Meta has faced such issues from the UK government after a young woman ended her life after such exposure. Since interoperability is at the core of its business functions, the pragmatic approach is to consult relevant personnel from the government, industry, and academia to ensure success. Providing control.

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Rethinking Digital Twins

ARPost

That is, until you remember that the metaverse isn’t just a collection of virtual worlds – it also means augmenting the physical world. Digital Twins as a User Interface “If you have a virtual representation of a thing, you can run software on that representation as though it was running on the thing itself.

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Will VR Sickness Prevent Headsets from Replacing Monitors?

XR Today - Virtual Reality

Enhanced user interfaces Another factor that can influence VR motion sickness is using certain types of controllers. Handheld controllers cause a disconnect between what we’re physically doing and the environment we’re seeing. Headsets and software can effectively bring teams together in a unique virtual world.

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Trends and predictions for XR in 2024

The Ghost Howls

I strongly believe that one of the reasons why Apple has chosen only eyes, voice, and hands as the interactions means for its glasses is because with future AR glasses people won’t take controllers with them all the time. Virtual worlds like Fortnite, Roblox, or also RecRoom, and VRChat are becoming every day more successful.

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