article thumbnail

Unreal Engine Creators can Visualise Their 3D Creations Using Looking Glass Factory’s Holographic Display’s

Peter Graham

Today, Looking Glass Factory has announced that its displays will now support those working in Unreal Engine (UE4), Epic Games’ popular videogame development software. The new feature can be used for a range of industries not just videogames, such as automotive, architecture, mapping/GIS and medical imaging. ″, 15.6″,

Unreal 98
article thumbnail

Good Foundations: Visionary Architecture Firm Deploys NVIDIA RTX to Enhance Design from All Angles

NVidia VR

One of the world’s leading architecture firms is taking its path-breaking designs to the next level with ray tracing, using NVIDIA RTX technology. For the firm’s current projects, images and designs are rendered using Unreal Engine, and with NVIDIA Quadro RTX, the designers view the rendered models in real time.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The acclaimed NeoFur 2.0 Unreal Plugin really brings it in the cuteness and adorable CATegories.

Cats and VR

for Unreal Engine 4 enables developers to better tackle the creation of challenging fuzzy and fibrous characters, objects and surfaces such as furred creatures, carpets, blankets, mosses and other natural landscapes. for Unreal Engine 4 can be purchased for 20% off until October 6, 2016 by using code NEOFURPR20 at checkout. NeoFur 2.0’s

Unreal 100
article thumbnail

VR-optimized Forward Renderer Comes to Unreal Engine 4.14, Said to Be 22% Faster

Road to VR

Now the tech is available to all Unreal Engine developers in version 4.14 Unreal Engine 4.14 This is especially important for use cases such as VR and architectural visualization where you need the highest possible quality at the fastest possible performance. Bugfix: Fixed Add Controller Yaw Input with PSVR.

Unreal 100
article thumbnail

Good Foundations: Visionary Architecture Firm Deploys NVIDIA RTX to Enhance Design from All Angles

NVidia VR

One of the world’s leading architecture firms is taking its path-breaking designs to the next level with ray tracing, using NVIDIA RTX technology. For the firm’s current projects, images and designs are rendered using Unreal Engine, and with NVIDIA Quadro RTX, the designers view the rendered models in real time.

article thumbnail

Epic Games to Award $100 Million to Devs with New ‘MegaGrants’

Road to VR

Epic have been running developer-focused funding initiatives for many years now, with the original ‘Unreal Dev Grants’ fund announced back in 2015. In many ways, those grants have reflected Epic and Unreal Engine’s early and consistently prominent support of VR since the early days of VR’s latest resurgence.

Unreal 148
article thumbnail

GDC 2018 ‘Day 1’ Roundup – Vive Pro Pricing, Magic Leap SDK, Nvidia RTX, and More

Road to VR

The improved headset is pitched as an upgrade for current Vive owners, as it works with the original controllers and base stations. It is still not known exactly when the improved controllers and SteamVR 2.0 Magic Leap has launched the SDK for the device’s Lumin OS , with support for Unity and Unreal engines.