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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

Colaianni told me, “the outstanding nomination process for the VR Awards 2017 is anything to go by, future years will continue to build upon the astounding work our nominees have been producing.” Industrial Training International – ITI Crane Simulator. There you go, that’s the VR Bound VR Awards shortlist for 2017.

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VR Motion Simulator ‘Feel Three’ Hits Kickstarter, Fully Funded in Under 24 Hours

Road to VR

Feel Three, a 3DOF motion simulator for VR, went live on Kickstarter yesterday. The simulator is built on a half-sphere base, which sits atop a number of motors and special omnidirectional wheels, called ‘omni wheels’, that give the user three degrees of freedom: pitch, roll and yaw. Hardware Specs.

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One of America’s Biggest VR/AR Centers Is… Orlando?

ARPost

Defense, simulation, education, and entertainment come together in South Florida like they do no place else. One organization that the Orlando Tech Council played host to fairly early, in 2017, was the VR/AR Association. “We Similar cases include Luminar , who worked with Unity to create open-source LiDar models of Volvo Cars.

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Becoming a Butterfly?—?Part 2: Flight

ARVR

Part 2: Flight In the last post , I covered the creation of the monarch butterfly avatar that players will embody in this VR game/simulation. In this post, I’ll be discussing the development of our avatar’s flight capabilities, using the Nvidia PhysX engine in Unity. and other butterflies?

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NVIDIA Shows How Physically-based Audio Can Greatly Enhance VR Immersion

Road to VR

Physically-based audio is a simulation of virtual sounds in a virtual environment, which includes both directional audio and audio interactions with scene geometry and materials. Traditionally these simulations have been too resource-intensive to be able to do quickly and accurately enough for real-time gaming. Photo courtesy NVIDIA.

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Daniel Beauchamp inspires us to do more crazy experiments in VR

The Ghost Howls

My favourite is probably the hair cutting simulator because it was so fun to build, and the end result was hilarious. The prototypes are also a way to get better at Unity. I was a die-hard Unreal Engine user, but with a lot of AR being in Unity I needed a way to ramp up on the engine. Hair simulations! That’s a tough one!

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5 Free VR Games On Oculus Quest 2 – November 2021

VRScout

For November’s batch of free VR experiences, we have everything from a VR board game experience and collaborative design tool to an old-school DJ simulator. ShapesXR is game engine-friendly, allowing you to easily export your projects to popular platforms such as Unity and Unreal Engine. Not sure where to start?

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