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Create A Digital Human In Less Than An Hour With Epic Games’ MetaHuman Creator

VRScout

Despite not yet being available, Unreal Engine’s MetaHuman Creator is already making people talk. Back in 2016, we saw our first look at Epic Games’ game-chaning digital human technology with its Hellblade: Senua’s Sacrifice preview at the Game Developers Conference. There’s no avoiding it, digital humans are here to stay.

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Here’s the Star Wars VR Demo Apple Showed During Their Keynote

Road to VR

Standing in a green screen setup to facilitate a mixed reality presentation, Lauren used HTC Vive hardware connected to a new 27-inch Retina iMac to illustrate the performance of Apple’s VR-capable hardware and native VR support in High Sierra, the next major version of macOS.

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Oculus PC SDK Adds NVIDIA Lens Matched Shading to Boost Performance

Road to VR

Back in 2016, NVIDIA offered an approachable explanation of LMS. LMS also provides a more even distribution of pixel sampling between the initially rendered image and what ends up being seen through the lens. This week, Oculus announced the addition of LMS to their PC SDK 1.19. With 92.2% of Rift users using NVIDIA GPUs (65.8%

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Ubisoft Ends Post-launch Development for ‘Space Junkies’, Scraps Non-VR Version

Road to VR

10] in our review , noting however that the admittedly standard arena shooter experience would need more than smooth visuals and Unreal Tournament -style gameplay to keep users happy in the long run. Released in March 2019 on PC VR headsets and PSVR, we gave Space Junkies a solid [7.7/10]

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GDC 2018 ‘Day 1’ Roundup – Vive Pro Pricing, Magic Leap SDK, Nvidia RTX, and More

Road to VR

Magic Leap has launched the SDK for the device’s Lumin OS , with support for Unity and Unreal engines. Epic Games have detailed Unreal Engine’s support for the Magic Leap One Creator Edition on their blog, which confirms some significant hardware features of the device, including eye tracking, hand tracking, and room scanning.

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Apple Embraces VR: Every Virtual Reality Announcement From Today’s WWDC Keynote

Road to VR

Though well loved, Apple’s computer lineup got somewhat left in the dust at the launch of the Rift and Vive, both of which had hardware requirements that exceeded what Apple had on offer. Using Epic’s Unreal Engine VR Editor, they showed how developers could build VR content inside of VR itself, using Star Wars assets.

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Leap Motion Releases Major Tracking Update and New Demos to Show It Off

Road to VR

Along with the updates to their tracking technology, Leap Motion is also releasing improvements to their developer tools, including newly updated Unity and Unreal Engine integrations, and deprecating some older APIs. Updated Tracking. Image courtesy Leap Motion. Improved Developer Tools.