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Microsoft Files Patent For VR Mat With Haptic Feedback And Pressure Sensors

VRScout

Could Microsoft’s high-tech floormat be the future of at-home 4D entertainment? According to a patent filed by Microsoft to the United States Patent & Trademark Office earlier this week, the company has been experimenting with the idea of a unique VR floor mat device designed to enhance users immersion.

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Microsoft Acquires ‘The Mage’s Tale’ Studio inXile Entertainment

Road to VR

The studio behind first-person VR dungeon crawler The Mage’s Tale (2017) , inXile Entertainment , has been acquired by Microsoft Studios. ” SEE ALSO Microsoft Acquires 'The Mage's Tale' Studio inXile Entertainment community””].

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Leap Motion Raises $50 Million For Its Finger Tracking Technology

UploadVR Between Realities podcast

VR and AR headsets are heading to market from Microsoft, Google, Facebook and others that have a wide range of capabilities. Leap Motion is one possible solution, with its hand and finger tracking technology offering one route for VR and AR headsets to let people make selections and interact with virtual worlds.

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AR 101?—?A brief summary (Part 1)

ARVR

Augmented Reality Definition Augmented Reality (AR) is a technology that overlays digital content (graphics, text, audio, and video) on real-world images using mobile devices, PCs, or glasses, which have an integrated camera and specialized software (Papagiannis, 2017). Augmented Human: How Technology Is Shaping the New Reality.

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Augmented World Expo Asia 2023 Announces Agenda

XROM

Singapore VR/AR conference announces speakers from Meta, NVIDIA, Microsoft, Google, 3M, IMDA, HTC, among others. The agenda includes 94 speakers presenting 64 sessions across 9 content tracks in VR, AR, and related Web3 and metaverse technologies. Schussler (Deutsche Telekom). AWE Asia is part of the AWE network.

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Avi Bar-Zeev (RealityPrime) on Prototyping the Future at Microsoft, Amazon, Apple, and Beyond (Part 1)

The AR Show

In early 2010, he helped found and invent the HoloLens at Microsoft, developing the first prototypes, demos, patents, plans and UX concepts. He goes on to share his perspective on the major players, and talks about some of the risks he sees for the technology. You can find all of the show notes at thearshow.com.

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Xbox Game Studios Has (inadvertently?) Acquired Heaps of VR Development Talent

Road to VR

A year ago, in response to Sony consistently delivering high-quality exclusives for PS4, Microsoft made a commitment to rejuvenating its first-party game development efforts and went on a shopping spree, acquiring a handful of respected studios to bolster its first-party game development talent under the Xbox Game Studios banner.

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