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How to get started with Oculus Quest hands tracking SDK in Unity

The Ghost Howls

I want to start this year and this decade (that will be pervaded by immersive technologies) with an amazing tutorial about how you can get started with Oculus Quest hands tracking SDK and create in Unity fantastic VR experiences with natural interactions! Let’s create a new Unity 3D project, and call it TestQuestHands.

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Oculus & Unity Release Free VR Development Course with 20 Hours of Content

Road to VR

Then you may be interested in Oculus and Unity’s new intermediate level VR game development course, which is not only free, but can get you some valuable feedback from Oculus on your creation. After you complete the course, you have the option to submit your vertical slice for review by the team at Oculus.

Unity 278
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Your Definitive Guide To Oculus & Unity’s All-In-One VR Development Course

VRScout

Learn the ins-and-outs of Unity development and have your project reviewed by Oculus experts. Have you ever had what you thought was a brilliant concept for a movie, invention, piece of art, etc — that you just knew would make waves with audiences if only you knew how to actually execute the idea? Unity VRTK Development.

Course 295
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How To Become A VR Designer: Careers in the Metaverse 

XR Today - Virtual Reality

Today’s businesses are leveraging VR for everything from training and education to collaboration, product development, and even customer service. Professionals should know how to build comprehensive spaces that users can navigate easily. How to Become a VR Designer? This means basic knowledge of graphic design will be crucial.

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Former NASA Engineer Developing VR ‘Donkey Kong’ Game

VRScout

Donkey Kong VR is a fully immersive VR experience built specifically for the Oculus Quest 2 that has you playing the role of Mario as you face off against the giant gorilla in your quest to save Pauline. In order to develop his next-gen homage, Nathan employed the Unity game engine to transform the 2D arcade game into a 3D VR world.

Gaming 544
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Daimler Transforms the Automotive Lifecycle

AR Insider

How Daimler uses Unity across its automotive lifecycle. The division uses Unity to create a mixed reality pipeline connected to systems and Product Lifecycle Management (PLM) data, then deploy applications to multiple platforms, including Microsoft HoloLens, Oculus devices, and smartphones. by Nick Davis. Production.

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‘Oculus Launch Pad’ Is Silently Populating The VR Content Pool

VRScout

As a little-known initiative, Oculus is actively funneling in talent with the promise of training, tools and other resources that developers — new and old — can use to build projects for the Oculus platform as well as for the greater VR ecosystem. The majority of our team consists of USC students.

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