article thumbnail

Training employees is 4 times quicker with VR

Hypergrid Business

Training in virtual reality. It is four times faster to train employees soft skills when using virtual reality than when using traditional in-person classroom or online training, according to a new study by PricewaterhouseCoopers. Training modality cost per learner. Training in virtual reality.

Training 153
article thumbnail

Rethinking Reality With ThinkReality’s Nathan Pettyjohn and Lenovo’s Bill Adams

ARPost

holo-one is a cloud-based MR software suite designed for enterprise. Software Suites and Packages. Because clients wanted hardware and cloud agnostic solutions, ThinkReality focused on software tools first. The suite of solutions also works through back-end software developer kits rather than an app store-style experience.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Will the Apple Vision Pro Change the XR Training industry?

XR Today - Mixed Reality tag

ARuVR , an award-winning supplier of virtual and augmented reality training solutions, and Apple, a major innovator in the computing space, have both reached new heights with its cutting-edge immersive technologies. Expanding into this is Apple’s head-mounted display (HMD), the Apple Vision Pro.

article thumbnail

Is 2020 Virtual Reality’s Breakout Year?

ARPost

The first computerized head-mounted display, created in 1968 by Ivan Sutherland, was so heavy that it needed to be suspended from the ceiling with a mechanical arm — a clear limit to commercial use cases and widespread adoption. The Beginning. The Present. Another flourishing field of VR is education. Guest Post.

article thumbnail

A Complete Guide to Virtual Reality

XR Today - Virtual Reality

However, true immersion did not arrive until 1968, when Utah University professor Ivan Sutherland, his student Bob Sproull, and others created the world’s first head-mounted display (HMD). This eliminates the need for large-scale facilities such as pilot training centres, which require expensive, highly-booked training.

article thumbnail

2020: The Year of AR and VR for Education and Training

EON Reality

Intuitive applications, software that can learn, and other nuances that are improving thanks to AI will also find a place in AR and VR applications as things move forward. The post 2020: The Year of AR and VR for Education and Training appeared first on EON Reality. Learning should be a great benefit from this dependence.

Education 153
article thumbnail

Attention Tracking Key to XR Research, CORTEXR Says

XR Today - Mixed Reality tag

Sectors such as education, training, automotive, manufacturing, healthcare, and others needed to monitor attention and gaze to pilot immersive solutions, the company explained. User attention for training tasks, product prototypes, and medical procedures provided crucial insights.