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Big XR News from Meta, Google, Unity, T-Mobile, KPMG

XR Today - Virtual Reality

While some scepticism still arises around the widespread adoption of XR in its many forms, it appears clear that as generational factors, device optimization, and innovation acceleration progress, as should widespread immersive technology adoption. Metaverse to Contribute 2.8% trillion in global GDP by 2031.

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Meta Revives Haptic Feedback Product Portfolio

XR Today - Virtual Reality

Namely, within the XR space, the firm works on many related immersive technologies to boost Meta’s hardware and software offerings, from AI to avatars. It is a space early in its development yet key in providing advanced levels of immersion, input, and feedback during enterprise operations such as training sessions.

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Apple Vision Pro: A Catalyst for the Growth of the XR Industry

ARPost

This immersive technology (coined “spatial computing” by Apple), which encompasses virtual reality, augmented reality, and mixed reality, is set to experience a significant boost from Apple’s entry into the field. This marks a departure from traditional interaction methods, offering a more immersive experience for users.

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Big XR News from Unity, PIXO VR, and Microsoft

XR Today - Mixed Reality tag

Meanwhile, the immersive industry is coming closer to a potential paradigm shift in 2024, as big technology brands plan to make a mark on the emerging sector. Moreover, Michael Guerin said that over the next few years, immersive and spatial storytelling experiences would become “much more prevalent in the next three to five years.”

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ARuVR’s 2022 Growth Marks Market Shift for 2023 

XR Today - Virtual Reality

The immersive training industry faces a double-edged sword of a rapid uptake adoption and conversely, limitations from current hardware and software solutions. . Immersive Learning Patents and Intellectual Properties (IP) . Here are some of the top takeaways from ARuVR’s 2022 achievements: .

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5th International VR Awards Finalists Announced

ARPost

VR Healthcare of the Year. The VR Healthcare of the Year award is awarded to “projects that are changing the landscape of healthcare industries for good.” NUMENA GmbH for “ SSI VR ,” an immersive training application to help surgeons avoid infections that can occur at the site of operations. Let’s take a look.

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Can we deploy VR solutions reasonably?

ARVR

From healthcare and education, to attractions and concerts?—?we VR hardware, like the Meta Quest, gets rightfully compared to next-gen game consoles in both price and consumer experience, but that also presents it’s inherent problem as a practical solution outside of consumer entertainment.