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Duke University Presents EyeSyn – The “Virtual Eyes” That Mimic Human Eye Movement

ARPost

Connecting people is not enough – ambitious companies want to bring them together in a virtual world that perfectly replicates the real one. Avatars will interact with each other, do business and have fun just like in the physical world. See Also: The Rise of Virtual Avatars: From Social Media to Business and Entertainment.

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Comprehensive Glossary of the Most Frequently Used VR Terms

ARPost

An avatar is the 3D representation of the user in the virtual world. Cave Automatic Virtual Environment (CAVE). This is a virtual reality environment, delimited by 3 to 6 walls. This is one of the VR terms that refers to the connection between the real world and the virtual world. Eye Tracking.

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The XR Week Peek (2024.03.12): Apple aims at a $1500 Vision device, Plutosphere shuts down, and more

The Ghost Howls

More info Researchers perform eye tracking with audio waves The research project of the week has been for sure the one carried on at Cornell University, where the researchers have been able to perform eye tracking using sonar waves.

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Varjo Promises “Human-Eye” Resolution With VR-1 Headset

VRScout

Varjo’s professional-grade headset features retina-grade resolution and eye-tracking functionality. Combined with the headsets integrated eye-tracking functionality, users can supposedly expect lifelike virtual content featuring levels of detail not currently offered by other major providers. FOV: 87 Degrees.

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CES 2019: HTC Reveals Vive Cosmos Headset & Vive Reality

VRScout

Fresh hardware, a bold new social platform, and Vive Pro eye-tracking are on the way. The 2019 Consumer Electronic Expo is off to an exciting start as HTC Vive debuted not only a new VR headset capable of inside-out tracking, but a new social platform, new subscription service, and new updates to their existing Viveport platform.

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A Complete Guide to Virtual Reality

XR Today - Virtual Reality

Of all of the various forms of extended reality (XR), virtual reality (VR), is the most familiar. The technology allows people to create ‘virtual’ landscapes and environments that simulate the real world. Interest in VR is rapidly increasing with a forecasted 48.7 Exploring Opportunities.

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XR Today’s Virtual Reality Guide for Enterprises

XR Today - Virtual Reality

Virtual Reality Guides: Case Studies. These experiences connect people to simulated virtual worlds, visualised data, and collaborative platforms to connect with others. VR in training and educational experiences simulate real-life situations without risk. Companies like Moth+Flame and Motive.io Enhanced Headsets.