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Why are Artificial Intelligence and Virtual Reality the Perfect XR Pair?

XR Today - Virtual Reality

Artificial intelligence (AI) and virtual reality (VR) are set to increase in popularity despite ongoing turbulent times for the Metaverse. Virtual reality combines hardware and software to immerse users in digital environments for numerous use cases, including learning, entertainment, therapy, and others.

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5 Ways to Break into Virtual Reality and Augmented Reality at Home

ARVR

Source [link] Virtual Reality and Augmented Reality (VR and AR) have had a noticeable presence in the news lately. With the world reeling from COVID-19, changes to consumer experience across numerous industries, from live sports and entertainment to education, are inevitable.

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Explore Mother Nature’s Micro Kingdoms With Magic Leap and BBC Earth Later This Year

Peter Graham

In 2018 BBC Studios and videogame developer PRELOADED teamed up with Google for a virtual reality (VR) experience called BBC Earth: Life in VR for Google Daydream. For 2019, the pair have now collaborated with Magic Leap on a mixed reality (MR) project called BBC Earth – Micro Kingdoms: Senses.

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Leaping Into the AR Magicverse?

Tech Trends VR

Magic Leap finally materializes into a product some of us can actually buy, yet the real test will be whether developers take the bait. There are plenty of players like Microsoft HoloLens and DAQRI which consistently deliver not only cool demos, but real use-cases for holographic Mixed Reality Click To Tweet.

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Google-backed Magic Leap Reveals Mixed Reality Music App

VRWorld

Way in October, Magic Leap , the still-in-stealth-mode company developing an augmented-reality headset, announced that it has raised $502 million in Series D equity funding , led by Singapore investment firm Temasek Holdings. The post Google-backed Magic Leap Reveals Mixed Reality Music App appeared first on VR World.

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Spatial Beats: Snap, Niantic & Facebook

AR Insider

The Entertainment Software Association organizes and presents E3, which many developers, publishers, hardware and accessory manufacturers use to introduce and advertise upcoming games and game-related merchandise to retailers and to members of the press. Former Magic Leap SVP John Gaeta on his former employer.

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Headworn AR: A Market Still Finding its Footing

ARVR

As seen in the Google Glass era, consumer acceptance and comfort for face-worn hardware (with a camera, no less) is a critical gating factor, and will take a while to overcome. Several signs point to a potential VR-like entertainment device with passthrough AR in 2023, followed in later years by AR glasses. Beyond the “if?”

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