2017

Google is Developing a VR Display With 10x More Pixels Than Today’s Headsets

Road to VR

Earlier this year, Clay Bavor, VP of VR/AR at Google, revealed a “secret project” to develop a VR-optimised OLED panel capable of 20 megapixels per eye. The project was mentioned during SID Display Week 2017 but has gone largely under the radar as little information has surfaced since.

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Using iPhone X With Maya For Quick And Cheap Facial Capture

UploadVR

Can the iPhone X become a fast, cheap and simple facial capture system? About a month ago Cory Strassburger at Kite & Lightning received an iPhone X from Apple. Within a day, he was testing out software working with its TrueDepth camera and ARKit.

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DreamWorks Voltron Chronicles Comes to VR

VRScout

The Netflix original series gets an episodic VR experience for PlayStation VR, HTC Vive, and Oculus Rift. Voltron is getting the VR treatment.

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Drawboard Is A Position-Tracked Pen Designed To Help You Write In VR

UploadVR

We’ve all tried writing in VR but, with the way we hold our Oculus Touch controllers and HTC Vive wands, it’s an awkward experience at best. Drawboard wants to change that for the better.

Giant $1.5 Billion VR Theme Park to Open in China, Promising 35 VR Attractions

Road to VR

A giant robot looms over the outskirts of Guiyang, the capital of Guizhou province in China.

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Exclusive: Lytro Reveals Immerge 2.0 Light-field Camera with Improved Quality, Faster Captures

Road to VR

Lytro’s Immerge light-field camera is meant for professional high-end VR productions. It may be a beast of a rig, but it’s capable of capturing some of the best looking volumetric video that I’ve had my eyes on yet.

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More Trending

Report: Apple Acquired VR Headset Startup Vrvana for $30 Million

Road to VR

Citing sources close to the deal, TechCrunch reports that VR headset maker Vrvana has been acquired by Apple for $30 million. Vrvana is a little known VR headset maker that’s been on the scene since 2014.

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Lytro is Positioning Its Light Field Tech as VR’s Master Capture Format

Road to VR

Lytro , a leading light-field company, is positioning its light-field capture and playback technology as the ideal format for immersive content.

HTC Announces ‘Vive Focus’ Standalone VR Headset

Road to VR

Today during the Vive Developers Conference in Beijing, HTC revealed the Vive Focus, a standalone VR headset with inside-out positional tracking. The headset is positioned for the Chinese market.

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Designers Prototype New Approaches to VR Headset Ergonomics and Input

Road to VR

Two common types of head-mounts for VR headsets dominate the market today: the side & top strap approach, and the halo approach (which rests mostly on the forehead).

Pressure Mounts for Xbox’s Missing VR Strategy as PSVR Rakes in an Estimated Half Billion From Hardware Alone

Road to VR

VR may still be young, and adoption still low compared to the world of traditional gaming, but it can’t be ignored that mounting sales of the Playstation VR headset—effectively a very expensive accessory for the PS4—is adding up to considerable revenue.

Report: HTC to Unveil Standalone VR Headset at Vive Developer Conference in November

Road to VR

HTC could be showing off its standalone VR headset at the company’s November 14th Vive Developer Conference (VDC) in Beijing. As reported by YiVian , the conference has recently published promotional material featuring a veiled image of the company’s upcoming headset.

Peter Jackson’s New Studio is All About AR Storytelling

VRScout

The Lord of the Rings auteur is using Apple’s ARkit to unlock new levels of storytelling immersion in augmented reality. In the world of modern cinema, there are few names as recognizable as Peter Jackson.

Editorial: Sony And Facebook Don’t Need To Finance Shooting Virtual Humans

UploadVR

A trailer for Blood & Truth from Sony’s London Studio, like a preview Oculus showed earlier this month for an upcoming war title from Titanfall creator Respawn Entertainment, makes it clear that Sony and Facebook are financially supporting what its executives think gamers want to play in VR.

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TPCAST Shows Off Oculus Rift Wireless Module, Due Out By Year’s End

Road to VR

TPCAST announced last month plans for an Oculus Rift version of their wireless module. This week at the SVVR offices in Silicon Valley, the company showed off a functional version of the module for the first time.

Skyrim VR Will Not Feature Mod Support At Launch

UploadVR

Earlier this week at a private PlayStation press event in San Francisco, CA we got the chance to go hands-on with a full, updated build of The Elder Scrolls V: Skyrim VR for PlayStation VR (PSVR) and came away impressed.

Magic Leaps Seems To Finally Be Gearing Up For A Big Reveal

UploadVR

It’s increasingly looking like mysterious augmented reality technology Magic Leap could finally be unveiled in the coming months.

‘Haptic Shape Illusion’ Allows VR Controllers to Simulate Feel of Physically Larger Objects

Road to VR

In a study lead by Eisuke Fujinawa at the University of Tokyo, a team of students created a procedure for designing compact VR controllers that feel physically larger.

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1,350 Student VR Education Study Measures Attitudes, Interest in VR Learning & Building

Road to VR

Foundry10 , a Seattle based philanthropic educational research organization, wanted to explore what happens when you bring VR into the classroom.

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GridRaster Raises $2 Million for AR/VR Cloud Rendering Solution

Road to VR

Palo Alto-based VR/AR startup GridRaster recently announced a nearly $2 million seed funding round to strengthen and develop their mobile VR/AR rendering infrastructure.

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Lytro Announces VR Light Field Rendering Software ‘Volume Tracer’

Road to VR

Lytro , the once consumer-facing light field camera company which has recently pivoted to create high-end production tools , has announced a light field rendering software for VR that essentially aims to free developers from the current limitations of real-time rendering.

Exclusive: Inside Europe’s Amazing New Volumetric Capture Studio, Dimension

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It was with some confusion that I walked into a bustling lumberyard on the London outskirts of Wimbledon yesterday afternoon.

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Microsoft Joins OpenXR, Becoming a Decisive Backer in the Open, Royalty-free VR/AR Standard

Road to VR

Khronos Group , the consortium behind the OpenXR project which aims to standardize the way applications communicate with AR and VR headsets, just added Microsoft to its ranks.

AR Was Meant For Laser Pointers and Cats

VRScout

Laser Cat AR is a simple unfinished experiment. So why can’t I stop thinking about it? Another day, another independent developer blowing minds on the internet with yet another intuitive ARKit application.

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Rift Core 2.0 Will Bring Updated Oculus Desktop App, Dash Virtual Desktop Feature Requires Windows 10

Road to VR

Oculus today affirmed plans to launch the ‘Rift Core 2.0’ ’ update in public beta in December.

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Eye Doctors Can Now Prescribe VR Lazy-eye Treatment for Home Use

Road to VR

Vivid Vision offers a virtual reality based treatment for lazy eye disorders.

Hands-on: HaptX Glove Delivers Impressively Detailed Micro-pneumatic Haptics, Force Feedback

Road to VR

The company formerly known as AxonVR , which has raised more than $5 million in venture capital, is rebranding to HaptX, and revealing a feature prototype of a VR glove which uses micro-pneumatics for detailed haptics and force feedback to the fingers.

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Exclusive: How NVIDIA Research is Reinventing the Display Pipeline for the Future of VR, Part 2

Road to VR

In Part 1 of this article we explored the current state of CGI, game, and contemporary VR systems. Here in Part 2 we look at the limits of human visual perception and show several of the methods we’re exploring to drive performance closer to them in VR systems of the future.

SteamVR Tracking 2.0 Will Support ~33×33 Foot Playspaces With 4 Base Stations

Road to VR

Valve plans to manufacture and sell new SteamVR Tracking 2.0 base stations in 2018. The new base stations will bring a number of improvements over the current tracking beacons, including the ability to support more than two base stations for a huge tracking volume.

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TheWaveVR Releasing Mind-Bending VR Album With TOKiMONSTA

UploadVR

With the release of its latest collaboration, TheWaveVR continues to push the boundaries of VR and make a name for itself building mind-bending virtual worlds centered on music. Based in Austin and Los Angeles, TheWaveVR raised a $4 million seed round earlier this year.

HTC Invests in 26 More AR/VR Startups in Vive X Accelerator

Road to VR

HTC today announced its third batch of AR/VR startups backed by the company’s Vive X accelerator program. A total of 26 new companies from across the world have been selected to participate in the program with the goal of “building and advancing the global VR/AR ecosystem.”

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