Sat.Dec 17, 2022 - Fri.Dec 23, 2022

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Are Non-VR Users Interested in Trying It?

AR Insider

How many consumers have tried VR? And for those who haven't what's their interest in trying it? More importantly, for those uninterested. why not? We tackle these questions in the latest consumer survey results. This post appeared first on AR Insider.

Survey 304
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Study Shows How VR Could Help Diagnose ADHD

VRScout

ADHD currently affects roughly six percent of the world’s children. A group of researchers based out of Aalto University, Åbo Akademi Universit, and the University of Helsinki has developed a VR game that can supposedly help diagnose attention-deficit hyperactivity disorder (ADHD) in children.

Study 371
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The 20 Best Rated & Most Popular Quest Games & Apps – December 2022

Road to VR

While Oculus doesn’t offer much publicly in the way of understanding how well individual games & apps are performing across its Quest 2 storefront, it’s possible to glean some insight by looking at apps relative to each other.

Gaming 234
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VR Set To Enter New Phase After A Decade Of Carmack

Upload VR

In December 2012 I published my first in-depth article after a demo with a hand-built Oculus VR prototype.

AR 110
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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and so is the Zoom fatigue that many experience. The importance of compelling content is more apparent than ever. In this webinar, learn how PowerPoint provides terrific tools to create the kind of dynamic visual content you need to capture your remote audience’s attention. Come along to this masterclass packed with live demonstrations of how to create compelling presentations for successful meetings in a virtual and hybrid environment. In this webinar, you will learn how to: Create dynamic visuals that support persuasive stories to engage your audience Develop professional-looking designs for presentations and other content Become a PowerPoint legend with techniques to make effective presentations quickly and easily June 30th, 2022 at 9:30 am PDT, 12:30 pm EDT, 5:30 pm GMT

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VR developer and publisher nDreams has acquired Shooty Fruity dev Near Light

Cats and VR

nDreams has acuired Brighton-based studio and long-time collaborator, Near Light. Near Light developed the nDreams published titles Shooty Fruity and Perfect , in addition to recently pioneering an AR experience for one of the world’s leading toy brands.

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HTC’s VR/AR Headset Will Be Revealed At CES 2023

VRScout

The mixed reality device will supposedly feature a lightweight design as well as support for hand-tracking. This week it was announced that HTC will be unveiling a new consumer-friendly VR headset next month during CES 2023 in Las Vegas, Nevada.

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UC Berkeley Releases Report on Safety in Social VR

ARPost

We’d all like to be safe in social VR experiences. Barring the human race one day waking up and unanimously deciding to be decent to one another, how might this future come about? One potential solution is robust, clear, accessible community guidelines from platforms. But, what might those look like?

Immersion 336
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Will XR Revenue Exceed $100 Billion by 2026?

AR Insider

ARtillery Intelligence released a new report that projects XR revenue to grow to $100.8 billion in 2026. How will it reach that lofty total? We examine strategic takeaways in the latest 'Behind the Numbers.'. This post appeared first on AR Insider.

AR 307
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VR Industry Luminary John Carmack Quits Meta, Calling it “the end of my decade in VR”

Road to VR

John Carmack, legendary programmer and key player in the Oculus gensis story, announced he’s left Meta, writing in a memo to employees that he “wearied of the fight” of trying to push for change at the highest levels of the company. Carmack has never been one to mince words.

Industry 284
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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development become such a negative experience with learners? Treion Muller, Chief Strategy Officer for ELB Learning, will introduce a new learning framework called the C.A.R.E.S Learning Effectiveness Model.

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Celebrate New Year’s Eve In VR With Shaquille O’Neal

VRScout

The virtual event kicks off on December 31st at 3:30pm PST. It’s been a crazy year, so why not celebrate its end with an equally crazy New Year’s Eve countdown event hosted by NBA legend Shaquille O’Neal in VR?

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Metaverse Safety Week 2022

ARPost

Last week saw the XR Safety Initiative’s third annual Metaverse Safety Week (formerly known as XR Safety Week).

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Spatial Beats: Apple, HTC & Generative AI

AR Insider

Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This week, we look at the rise of generative AI and all the happenings from the spatial spectrum. This post appeared first on AR Insider.

HTC 307
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Adobe’s VR 3D Modeling Tool Now Available on New Headsets, Quest Support Planned

Road to VR

Adobe’s VR modeling tool, Substance 3D Modeler , is now available on Steam, bringing with it support for Valve’s Index headset and possibly others. Adobe released 3D Modeler as part of its ‘Substance’ suite of applications last year.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Join Micah Eppler from eLearning Brothers to see hands-on examples of how organizations are transforming outcomes with video-based training strategies.

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Virtual Reality Statistics to Know in 2023

XR Today - Virtual Reality

Today’s immersive hardware customers have ever-increasing access to sleeker, more engaging virtual Reality (VR) experiences and marketplace statistics reflect that interest. Over the last couple of years, VR has grown so dramatically users see the technology in all areas of life.

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$100K Cash Prize Awaits Climate Change-Conscious XR Creators

ARPost

People have differing views on the best way to tackle climate change. In fact, some think it’s too late to make a difference. The problem has become too big and complicated. As a result, humanity can’t rely on just a small part of society to manage it.

Education 300
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The State of VR Concerts: Findings from the Hottieverse

AR Insider

During the summer of 2022, AmazeVR brought fans the first-ever VR concert tour featuring Megan Thee Stallion. AmazeVR's Joseph Choi takes us inside the "Hottieverse” for insights and findings from the production. This post appeared first on AR Insider. Contributors

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Road to VR’s 2022 Game of the Year Awards

Road to VR

Virtual reality opens a portal to every conceivable dimension, whether it be far-flung space stations, medieval dungeons, or fantastical realms translated directly from the minds of this generation’s most talented artists.

Gaming 257
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Immersing the Curious Mind in VR: Why You’re Missing Out on Proven ROI!

Speaker: John Blackmon, eLearning Brothers CTO, CenarioVR® Creator

Join John Blackmon, eLearning Brothers CTO and creator of the award-winning VR course builder CenarioVR®, to find out why organizations choose immersive learning and how they've used innovative approaches.

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The Role of VR in the Future of Remote Work

XR Today - Virtual Reality

Virtual reality (VR) is still a daunting task for most in the tech industry. Although extended reality (XR) technologies are developing at a much faster pace, many people still see them as a tool for entertainment. The future of remote work, however, has changed significantly after introducing VR.

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Riga Metacity: A State-Supported Initiative Set to Become One of Europe’s Largest Metaverse Projects

ARPost

With the increasing interest in the concept of “Metacity” across the globe, it is clear that the metaverse is shaping the cities of the future.

Europe 296
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Snap Takes the Early Lead in Consumer AR

AR Insider

Snap's AR success is due to its commitment to the technology. It has internalized the feedback loop of AR platform investment and resulting user engagement and advertising revenue. What else is in its success formula? This post appeared first on AR Insider. ARtillery Intelligence Trend Analysis

AR 289
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Valve Explains Changes to How VR Support Appears on Steam Store Pages

Road to VR

Earlier this month Valve changed the longstanding format for displaying which VR headsets are supported on a game’s Steam Store page.

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Everyone Wins! How Games Can Improve Learning Outcomes Across Multiple Generations

Speaker: Stephen Baer, Co-Founder and Chief Creative Officer of The Game Agency

Nearly 70% of American adults play video games. Stephen Baer, Chief Creative Officer at The Game Agency, will discuss each generation’s unique learning styles and identify game types that appeal to each one and improve your learning outcomes.

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Metaverse Data Protection and Privacy

XR Today - Virtual Reality

Data protection and privacy are major concerns for metaverse companies, developers, and users alike. For users, it could mean violating their personal privacy, potential identity theft, and other types of fraud.

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Perkins Coie Releases 6th Annual Industry Report on Immersive Technology

ARPost

The sixth annual Perkins Coie XR Report is out. The theme: “The Rise of Web3 Technologies to Accelerate XR.” While some people are skeptical of some of the goings-on in Web3, new ideas about connecting people are putting immersive technology into a context that highlights its value.

Immersion 292
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What Will Adobe Substance 3D Bring to VR?

AR Insider

Adobe recently announced that it will bring its Substance 3D modeling tool to Meta Quest headsets. And this week it announced it will be available in Steam VR. What will this integration mean for creating 3D models in VR? This post appeared first on AR Insider. Contributors

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Quest 2 Update Will Boost Performance and Automatically Make Apps Run Better

Road to VR

Meta has announced that an upcoming Quest 2 update will unlock additional performance that developers can tap into to make their games look better. Some apps will benefit from the increased performance automatically.

Gaming 220
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How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Carbon Zero, Circular Economy, is easily the most profoundly important result of digital transformation. Industry 4.0 has a massively cumulative impact on dematerialization (in all forms) and resultant decarbonization (both emissions and embodied) throughout the economy. Join panelists Bruce Armstrong Taylor, Jimmy Jia, Fabienne Durand, and their moderator Roger Strukhoff as they discuss how bending the carbon/GHG heavy linear economy to the circular is one of the hidden benefits of digital disruption.