June, 2019

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Location-Based AR Is Changing How The World Looks At Gaming

VRScout

Breaking down the world of location-based AR gaming. Who remembers summer of 2016 when the very popular AR game Pokémon GO dominated the news cycle? Well, maybe not dominated, but it definitely soaked up the spotlight with big media like Good Morning America and other prominent news outlets. The location-based AR game—in which users traveled throughout their physical environment to discover and capture Pokemon—had such a huge impact on its users that the National Safety Council issu

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Social VR and Gamification Bring Training to the Next Level

ARPost

Guest Post. Continuing education is increasingly growing in popularity and it is becoming more and more a necessity for the majority of us. In a variety of industries, such as medical industry, finance, engineering just to name a few, but also in many other professions, continuing education is mandatory to ensure that professionals are aware of the latest trends in their industry.

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Oculus Quest Review: consumer Virtual Reality v1 is here

The Ghost Howls

The time for my Oculus Quest review has come. After having tried the headset for some days, having written what it is and what are its features, the comparison between it and the Vive Focus Plus , having taught people how to start developing with it , I think tha t I’m ready to let you know my impressions on the first 6 DOF standalone headset by Facebook.

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Tech Trends at #ISTE2019

Tech Trends VR

We’re headed to Philadelphia for the biggest event in the EdTech calendar. The International Society for Technology in Education (ISTE) is a nonprofit organization that serves over 100,000 education stakeholders throughout the world. At the session hosted by Microsoft @ISTE, Alice will outline how immersive technologies such as Mixed Reality are being used by innovative educators around the world Click To Tweet.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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‘LOW-FI’ is a Moody Cyberpunk Game That Presents a Dark but Plausible Future

Road to VR

LOW-FI is an upcoming VR game from the veteran indie VR developer behind TECHNOLUST (2016). The game presents a dark but plausible future where most of the population lives in a VR simulation, while at the same time the city’s poor inhabitants live unseen on the streets of the real-world. They are the ‘low-fi’ It’s not entirely clear what’s so strangely alluring about the gritty cyberpunk aesthetic, but Blair Renaud, the developer behind the early VR title Techno

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Oculus Quest Mixed Reality Capture Tools Now Available

VRScout

Record yourself in the virtual world with Oculus’ official MRC kit. Yesterday, Oculus launched its official set of Mixed Reality Capture Tools for the Oculus Quest, allowing users to record high-quality gameplay footage where real-world objects and people appear in VR. For developers operating on Oculus Rift, HTC Vive, and other PC VR headsets, mixed reality capture has served as an invaluable marketing tool for their projects, allowing them to showcase a clearer interpretation of their in-game

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Virtual Reality Experiences Empower LGBTQ Youth to Take Pride in Themselves

ARPost

All around the globe, lesbian, gay, bisexual, transgender, and queer students continue to be bullied and discriminated against. They deal with rejection, fear, and harassment on a daily basis. The stress of these traumatic experiences put LGBTQ youth at higher risk for depression, substance misuse, and suicide. Needless to say, promoting empowerment among LGBTQ youth is important.

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How to get started with Oculus Quest development in Unity

The Ghost Howls

As soon as my Oculus Quest arrived, I immediately started playing with it and have fun with Beat Saber, Robo Recall, Creed and all the other titles. But then, as a developer, I felt the urge to understand how to develop my applications in Unity for the Oculus Quest. And I guess that if you are a developer like me, you had my some thought. That’s why I decided to create this little tutorial: to help all the Unity developers that want to get started in developing for the latest Oculus standa

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Oculus Quest: Unboxing, Pairing, Developer Mode and Mirror/Casting Videos

InstaVR

Oculus Quest: Unboxing, Pairing, and Mirror/Casting Videos. The new Oculus Quest VR headset has been released and a member of our marketing team put together a series of fun videos. You can watch as she shows the content of the Oculus Quest shipping box, how to initially pair up the headset, and how to mirror or cast to a tablet. With the launch of the Quest, we announced publishing compatiblity for our existing and new InstaVR Enterprise clients.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Apple Announces ARKit 3 with Body Tracking & Human Occlusion

Road to VR

At the company’s annual WWDC developer conference today, Apple revealed ARKit 3, its latest set of developer tools for creating AR applications on iOS. ARKit 3 now offers real-time body tracking of people in the scene as well as occlusion, allowing AR objects to be convincingly placed in front of and behind those people. Apple also introduced Reality Composer and RealityKit to make it easier for developers to build augmented reality apps.

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Google retires Play Movies and TV app for Daydream VR

Slashgear

Google has quietly retired the Google Play Movies and TV app for its Daydream VR platform, fueling speculation that the company plans to shift away from virtual reality in favor of augmented reality. The company confirmed the app’s removal in a statement on Thursday, saying that other Google apps already available on Daydream will remain. Device owners can still watch … Continue reading.

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Vuzix Blade AR Smart Glasses Will Soon Support Real-Time Language Translation

VRScout

The Zoi Meet language subtitling service makes its AR debut next month. The Vuzix Corporation, a manufacturer of AR smart glasses, has announced a partnership with Verizon and Zoi Meet that will bring the popular multilingual communication platform to their Vuzix Blade Smart Glasses, establishing the AR headset as one of the first to incorporate real-time language translation.

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Can Augmented Reality Shorten the Learning Curve?

ARPost

Burgeoning technologies like augmented reality are some of the prime drivers of innovation. AR has the capacity to revolutionize education as well as modern workforce training. Adding interactive digital elements into the real world enables businesses to build a more competent workforce. AR can put an end to traditional methods of education , which are too constrained and costly.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Oculus should change how it rejects apps for Quest

The Ghost Howls

I’m writing my review on the Oculus Quest (it will be out tomorrow!) and I am so analyzing this headset from all the points of view. As one of the first developers for the Vive Focus Plus (since the 6 DOF devkit times), I am also able to evaluate all the pros and the cons of this headset with regard to its main competitor (as I did in this post ).

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Tomorrow's Tech Today: Takeaways From Augmented World Expo 2019

Charlie Fink

The 10th annual Augmented World Expo welcomed almost 7,000 attendees to its three-day Silicon Valley conference and expo of all things immersive.

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Analysis: Monthly-connected VR Headsets on Steam Pass 1 Million Milestone

Road to VR

Valve’s monthly Steam Survey has long offered useful insight into the share of VR headsets in use on Steam. But the figures provided are relative to the non-static Steam population, which obfuscates the actual adoption trend of VR headsets on the platform. To demystify the data, Road to VR has developed a proprietary model which derives actual headset counts by correcting for Steam’s changing population.

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3 Keys to a Successful Virtual Reality (VR) Proof of Concept App

InstaVR

Many employees will build a Proof of Concept VR app to get buy-in for virtual reality programs from their employers. This makes sense as VR has grown extensively in popularity, but many in C-suites may not be familiar with how VR creation works. So showing the budget holders what is possible is the best way to get buy-in for your VR for Training, VR for Hiring, VR for Sales, etc initiatives.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Introducing The Nominees For The 2019 VR Awards

VRScout

VR hardware is front and center at this year’s festivities following the release of Oculus Quest and HP Reverb. AIXR has announced the 2019 nominees for their third annual international VR Awards , an event dedicated to celebrating outstanding achievements in the VR industry. The award ceremony recognizes multiple achievements in VR, such as hardware advancements, gaming, film, social experience, and marketing to name a few.

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An Interesting Infographic Gives Glimpses into the Possible Future of VR Technology

ARPost

RS Components, a UK-based electronics company, has recently compiled an infographic of predictions for VR technology by 2050. I’m not going to unpack all of it in this article but take a look at the whole infographic below. It’s all interesting but there are a couple of things in particular that caught my eye. AR Technology and VR Technology Will Merge.

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SIF: Pico Neo and HP Reverb hands on

The Ghost Howls

At Sandbox Immersive Festival , I have been able to try some interesting VR storytelling experiences. But it is interesting to talk about not only the experiences, but also the devices through which I have enjoyed them. Yesterday, for the first time I have been able to try two headsets: t he Pico Neo and the HP Reverb. I have had only a limited time with them inside which I have only watched 360 videos and so I haven’t even been able to use the controllers… but I think that my time w

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HTC VIVE Pro Eye launches in North America for enterprise customers

Slashgear

After a period of hype, the VR market seems to have gone a bit quieter. Some might take it as a sign of stagnation but others will most likely argue that it’s simply maturing behind the scenes. One sign of that maturity is perhaps the adoption of VR technology and hardware in the potentially more lucrative enterprise market. And that’s … Continue reading.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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HTC Unveils New Cosmos Design, 6 Inside-out Cameras & Removable Faceplate

Road to VR

HTC today unveiled a new design for Cosmos, the company’s upcoming inside-out tracked PC VR headset slated for release in Q3 2019. HTC posted the unveiling in a video on the Vive Facebook page, mentioning the headset’s codename ‘D120165′ HTC further says they’ll be releasing specs on Cosmos next week. We’ve seen non-working units before at Cosmos’ unveiling at CES 2019 in January , and at least visually we can tell a few things have changed in the new d

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Researchers create first mind-controlled robot arm that works well without surgery

TechCrunch VR

Carnegie Mellon researchers working with peers from the University of Minnesota have made a big breakthrough in brain-computer interface (BCI) and robotic technology: They’ve developed a way for a person to control a robot arm with their minds — with no surgery or invasive procedures required to make it possible. The mind-controlled robot in this experiment also showed a high degree of motor control, as it’s able to track a computer cursor as it moves across a screen.

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Oculus Quest Shortage Is A Good Sign For VR

VRScout

Industry insiders weigh in on the potential impact of the standalone headset. Facebook’s standalone 6DOF headset, Oculus Quest hit retail stores on May 21 st , and in just one week after launch, the VR headset was listed as sold out at many U.S. retailers such as Walmart, Amazon and Newegg, suggesting that VR is finally catching on with consumers. So, what is about this iteration of the VR headset that is getting consumers outside of the VR industry all hyped up about VR?

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Mercedes and Magic Leap Debut Immersive Roadshow in the UK

ARPost

UK fans of immersive technology are in for a treat: Mercedes has created a roadshow like no other. It features virtual, augmented and mixed reality. Also, it utilizes proprietary Magic Leap technology – an innovative leader on the XR market. Thus, the visitors will experience a realistic city-scape where they can drive the latest Mercedes van model.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly