June, 2021

‘Virtual Taekwondo’ Could Be The Next Big Olympic-Level Sport

VRScout

Virtual Taekwondo combines full-body motion-tracking and video games to offer the next generation of competitive virtual sports.

The most important AR and VR news from F8 Refresh

The Ghost Howls

The Keynote of Facebook F8 Refresh, the digital version of the usual Facebook F8 event, has finished some hours ago.

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Facebook to Begin Testing Ads Inside Paid VR Games

Road to VR

Facebook has made no secret of the fact that ads are coming to its Oculus VR platform in some capacity.

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Lego Transforms Statues into AR Creatures at Legoland Windsor Theme Park via Mobile App

Next Reality AR

Few brands have been more enthusiastic about augmented reality than Lego, which has now expanded its AR experiences from toys to theme parks. The brand recently opened a new attraction, dubbed Mythica: World of Mythical Creature, at Legoland Windsor in the UK.

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and so is the Zoom fatigue that many experience. The importance of compelling content is more apparent than ever. In this webinar, learn how PowerPoint provides terrific tools to create the kind of dynamic visual content you need to capture your remote audience’s attention. Come along to this masterclass packed with live demonstrations of how to create compelling presentations for successful meetings in a virtual and hybrid environment. In this webinar, you will learn how to: Create dynamic visuals that support persuasive stories to engage your audience Develop professional-looking designs for presentations and other content Become a PowerPoint legend with techniques to make effective presentations quickly and easily June 30th, 2022 at 9:30 am PDT, 12:30 pm EDT, 5:30 pm GMT

French Eyewear Company Uses Instagram AR Campaign to Launch Innovative Lenses

ARPost

So far, AR marketing has allowed consumers to try on various products and see how they look wearing these. Bollé , a French sports and lifestyle eyewear manufacturer, takes things further.

More Trending

Competitive VR NERF Game Coming To Oculus Quest In 2022

VRScout

Go head-to-head with other players armed with NERF dart guns in a futuristic colosseum surrounded by cheering fans. The NERF company changed the way we played when they introduced the “world’s first indoor ball” back in 1969, selling millions within the first year.

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How HitMotion:Reloaded transitioned from an AR to a VR game

The Ghost Howls

Two weeks ago, we of New Technology Walkers have launched HitMotion: Reloaded on SideQuest.

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‘Halo’ and ‘Alien: Isolation’ VR Modder Joins Microsoft’s 343 Industries

Road to VR

Zack “Nibre” Fannon, the creator behind VR mods for Alien: Isolation and Halo Master Chief Collection (MCC), has been hired by 343 Industries, the studio in charge of the Halo franchise.

Magic Leap Working with AMD on Processor for Next-Generation Enterprise AR Headsets

Next Reality AR

After tapping Nvidia for its first AR headset, Magic Leap is calling in reinforcement for its future enterprise-focused efforts.

Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development become such a negative experience with learners? Treion Muller, Chief Strategy Officer for ELB Learning, will introduce a new learning framework called the C.A.R.E.S Learning Effectiveness Model.

Holoride Talks Convergence, Content Creators, NFTs, and 5G

ARPost

Holoride goes back a few years now. But, as a company bringing XR technology into moving vehicles, they’re uniquely positioned today to leverage the convergence of XR, 5G, blockchain, and other emerging technologies.

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Oculus Quest 1 will also gain Air Link PC streaming

Slashgear

Facebook and Oculus have retired the original Rift VR system, marking the end of headsets that need to be tethered to beefy PC rigs. Moving forward, Oculus said it would be focusing on the Quest system, notably the Oculus Quest 2, but also left the door still open to PC VR experiences.

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REPORT: Apple Mixed Reality Glasses Launching Mid-2022

VRScout

Tech analyst Ming-Chi Kuo claims that the upcoming headset will launch in Q2 of next year and will feature 15 onboard cameras. This past April, Apple CEO Tim Cook stated that augmented reality (AR) technology is “ critically important ” for the future of the company.

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The XR Week Peek (2021.06.14): Facebook buys BigBox VR and plans to sell 18-20M Quests in 2022, and much more!

The Ghost Howls

I’m very tired because yesterday I was ironing out bugs on HitMotion: Reloaded together with the game designer Max until 3.40 in the morning, but in the end, the first alpha demo is over and it will launch as promised on June, 16th!

The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Join Micah Eppler from eLearning Brothers to see hands-on examples of how organizations are transforming outcomes with video-based training strategies.

‘VRChat’ Secures $80M Series D Funding to Create its Own Digital Economy

Road to VR

VRChat , the popular social VR platform, announced its secured a Series D funding round of $80 million, which brings to the startup more than five times its overall lifetime investment. The round was led by Anthos Capital, alongside participating investors Makers Fund, GFR Fund and others.

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You Can Now Try-On & Test Samsung Galaxy Smartwatches in AR via Snapchat

Next Reality AR

Now that Snapchat has extended its virtual try-on powers from the face and feet to the wrist, Samsung is leveraging the new capability, along with an interactive twist, to sell its smartwatches.

Varjo Enters the Metaverse With Reality Cloud Platform

ARPost

In a virtual showcase event today, June 24, Varjo executives announced the “Reality Cloud.” This platform, going into Alpha release with select partners will allow collaboration like nothing we’ve seen before. Introducing Reality Cloud.

Case Study: GE Streamlines Jet Engine Maintenence

AR Insider

T hough we spend ample time examining consumer-based AR endpoints, greater near-term impact is seen today in the enterprise. This takes many forms including camera commerce and collaboration. But the greatest area of enterprise AR impact today is in industrial settings.

Immersing the Curious Mind in VR: Why You’re Missing Out on Proven ROI!

Speaker: John Blackmon, eLearning Brothers CTO, CenarioVR® Creator

Join John Blackmon, eLearning Brothers CTO and creator of the award-winning VR course builder CenarioVR®, to find out why organizations choose immersive learning and how they've used innovative approaches.

Apple Maps Update Introduces AR Navigation

VRScout

Scan surrounding buildings with your iPhone’s camera to receive more detailed walking directions. Apple kicked off its annual World Wide Developer Conference (WWDC) earlier today with a two-hour keynote detailing several updates to its lineup of iOS products.

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HitMotion: Reloaded has been launched on SideQuest!

The Ghost Howls

I’m very happy to announce that HitMotion: Reloaded, the XR fitness game that we of New Technology Walkers are developing, has finally been launched for Oculus Quest! It is now available on SideQuest at this link and will come soon on App Lab (as soon as it will be approved).

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Social VR Platform ‘Rec Room’ to Release on Android Devices This Fall

Road to VR

Rec Room , the popular social VR platform, has been making some big moves here recently, including securing a $100 million investment and taking its first steps towards opening a functioning digital economy.

Niantic Primes Its Lightship AR Engine for Transformers Game, Global Launch Slated for 2021

Next Reality AR

With the tagline "More Than Meets the Eye," the Transformers franchise was pretty much preordained to have its own augmented reality game, and AR gaming pioneer Niantic has stepped up to fulfill that destiny.

Everyone Wins! How Games Can Improve Learning Outcomes Across Multiple Generations

Speaker: Stephen Baer, Co-Founder and Chief Creative Officer of The Game Agency

Nearly 70% of American adults play video games. Stephen Baer, Chief Creative Officer at The Game Agency, will discuss each generation’s unique learning styles and identify game types that appeal to each one and improve your learning outcomes.

XpertVR Offers Free Webinars on Using VR in Education

ARPost

Virtual reality has spread in almost all aspects of our lives. There are many businesses that use it for product design, architectural design, and big data visualization. There are also increasing applications of VR in education and training.

The future of mobility: 5 transportation technologies to watch out for

Digital Trends

From autonomous vehicles to flying taxis, the future of mobility and transportation is set to change dramatically in the next few decades. Here's a preview. Cars Emerging Tech Features Autonomous vehicles electric cars Flying Cars self-driving cars the future of

Former NASA Engineer Developing VR ‘Donkey Kong’ Game

VRScout

A former member of the VR Lab at NASA’s JSC is working on a VR rendition of the classic Nintendo game and it looks absolutely incredible. When you think about which classic arcade games would make for amazing VR experiences, Donkey Kong immediately comes to mind.

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The XR Week Peek (2021.06.21): Facebook experiments with VR ads, PSVR 2 to come at the end of 2022, and more!

The Ghost Howls

Happy VR Summer! This is the first day of this sunny season (if you live in my same hemisphere of course), and I hope that you won’t have any Summertime Sadness like Lana Del Rey, but you all will enjoy the sun, have some relax, and forget for a moment all the hard times we are living in.

How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Carbon Zero, Circular Economy, is easily the most profoundly important result of digital transformation. Industry 4.0 has a massively cumulative impact on dematerialization (in all forms) and resultant decarbonization (both emissions and embodied) throughout the economy. Join panelists Bruce Armstrong Taylor, Jimmy Jia, Fabienne Durand, and their moderator Roger Strukhoff as they discuss how bending the carbon/GHG heavy linear economy to the circular is one of the hidden benefits of digital disruption.