Thu.Feb 22, 2024

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Reality Bytes: OpenAI, Google Gemini & the NBA

AR Insider

This week on Reality Bytes, we get creative with OpenAI’s SORA, pick the (innovation) MVP of the NBA All-Star Weekend, and demo the all-powerful Google Gemini Advanced, kind of. This post appeared first on AR Insider.

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Sony Plans PC Compatibility for PSVR 2 Later This Year, Acknowledging a Weak Game Library

Road to VR

Today, on the one year anniversary of the release of PSVR 2, Sony announced it’s testing PC VR compatibility for PSVR 2, with plans to release some form of PC support for the headset this year. In a blog post commemorating the one year anniversary of PSVR 2 , Sony highlighted upcoming content soon to launch on the headset. But hidden away in that post was a statement we weren’t expecting: “Also, we’re pleased to share that we are currently testing the ability for PSVR 2 players

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Spatial Beats: AI Builds Houses & Moves Markets

AR Insider

AI builds houses, brings back the dead and sends Nvidia's stock soaring. We have these and other happenings from the spatial spectrum through the eyes of Charlie Fink. This post appeared first on AR Insider.

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15 Tips, Tricks, & Settings to Get the Most Out of Vision Pro

Road to VR

Vision Pro is here and it’s a surprisingly capable device. Apple has also loaded the headset with a ton of options and features that aren’t obvious at first glance. So I’m here with the most essential Vision Pro tips, tricks, & settings to get the most from the device. Vision Pro Tips & Tricks Contents: FaceTime with Friends That Don’t Have Apple Devices Recalibrate Eye-tracking & IPD on Vision Pro Move All Windows and Apps Into View Quickly Minimize Apps &

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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The Past and Future of Enterprise XR Training

AR Insider

The past year has marked noteworthy growth in XR. And one sub sector where this is particularly true is enterprise training. We look at the wins, losses, lessons and road ahead. This post appeared first on AR Insider.

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‘Stranger Things VR’ Review – Artful But Boring Brand Engagement

Road to VR

Stranger Things VR is a visually intense retelling of the TV show’s last two seasons from VR pioneers Tender Claws, known for their weird and wild VR experiences Virtual Virtual Reality (2017) and The Under Presents (2019). While Stranger Things VR showcases the studio’s patently deft art direction, the game feels distinctly like an extended brand engagement experience that’s more concerned with prepping us for the show’s upcoming fifth season than treading any new

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Nottingham University Opens Virtual Reality Classroom

XR Today - Virtual Reality

Nottingham University has created a virtual reality (VR) classroom that enables remote viewing and communication between lecturers and students. Cheap Virtual Reality Headset Options for Businesses on a Budget 6 Reasons to Buy Virtual Reality Headsets in 2024 How does Virtual Reality Work? The Ultimate Guide The students set to use the new classroom setup will be the university’s second year of Product Design and Manufacture.

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AMD CEO Dr. Lisa Su to Deliver Opening Keynote at Computex 2024

Anand Tech

Taiwan External Trade Development Council (TAITRA), the organizer of Computex, announced today that Dr. Lisa Su, AMD's chief executive officer, will give the trade show's Opening Keynote. Su's speech is set for the morning of June 3, 2024, shortly before the formal start of the show. According to AMD, the keynote talk will be "highlighting the next generation of AMD products enabling new experiences and breakthrough AI capabilities from the cloud to the edge, PCs and intelligent

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Zombie Army VR Confirmed For 2024 On PSVR 2, Quest & Steam

Upload VR

Zombie Army VR is officially confirmed, bringing the Sniper Elite spinoff to PSVR 2 later this year. Developed by Rebellion, Zombie Army VR closely follows last November's launch for Sniper Elite VR: Winter Warrior. Featuring online two-player co-op, this campaign sees you reprising the role of a Deadhunter, fighting your way through Europe during World War 2.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Arm and Samsung to Co-Develop 2nm GAA-Optimized Cortex Cores

Anand Tech

Arm and Samsung this week announced their joint design-technology co-optimization (DTCO) program for Arm's next-generation Cortex general-purpose CPU cores as well as Samsung's next-generation process technology featuring gate-all-around (GAA) multi-bridge-channel field-effect transistors (MBCFETs). " Optimizing Cortex-X and Cortex-A processors on the latest Samsung process node underscores our shared vision to redefine what’s possible in mobile computing, and we look forward t

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Sony’s PS VR2 is getting compatibility, possibly by end of year

TechCrunch VR

PlayStation VR often gets overlooked in conversations about mixed reality. These days, it seems all anyone wants to talk about is Apple Vision Pro versus Meta Quest. But Sony has been an enduring presence in VR for years now, throughout the industry’s various ups and downs (mostly downs, if we’re being honest here). The Japanese […] © 2024 TechCrunch.

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Stranger Things VR Review: A Disappointing Journey To The Dark Side

Upload VR

Traverse Hawkins' darkest corners in Stranger Things VR, a rollercoaster ride that plummets from moments of fleeting excitement to deep-seated letdowns. Rarely do I find myself so eagerly anticipating a plunge into villainy in video games. However, Stranger Things VR's promise to cast me as Vecna, arguably the most nefarious character from the television series, had me chomping at the bit.

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Virtual Reality Simulations Dissected, or How Your Business Can Benefit from Them

Program Ace

Dive into the realm of virtual reality simulations — exploring their impact, applications, and the transformative potential they hold across industries.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Breathedge: Cosmic Cluck VR Cleans Up Outer Space With A Talking Chicken

Upload VR

Breathedge: Cosmic Cluck takes you on a comedic VR space adventure with a talking chicken. Developed by HypeTrain Digital, Breathedge: Cosmic Cluck is a VR spinoff for 2021's flatscreen space survival game, Breathedge. As an ordinary man, you're tasked with cleaning up garbage across outer space left by humanity and evil corporations. Promising a silly adventure filled with "in-depth commentary on anything from a crazy Chicken," you can see gameplay below: Rather than saving the universe, Breath

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PRESS RELEASE – EON Reality and the University of Guyana Pioneer the Future of Education with the Launch of a Spatial AI Center

EON Reality

IRVINE, CA, February 23 – EON Reality, a global leader in immersive learning technologies, in collaboration with the University of Guyana, is thrilled to announce the launch of a groundbreaking educational initiative in Guyana. This strategic partnership marks the introduction of the first Spatial AI Center in the country, aimed at transforming the educational experience for 5,000 students and 750 interns in its inaugural phase.

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Wanderer: The Fragments Of Fate Launches This June

Upload VR

Wanderer: The Fragments of Fate arrives this June on all major VR headsets. Previously announced last year, The Fragments of Fate is a remake of 2022's Wanderer by Mighty Eyes. Playing as Asher Neumann, it originally focused on escape room-style puzzles as you travel through different time periods using your watch companion. Following last year's gameplay reveal , Mighty Eyes revealed a new trailer alongside the release.

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EON Reality to Enhance U.S. Education with 10,000 Custom Courses and New Spatial AI Center

EON Reality

IRVINE, CA, February 23, 2024 – Leading the charge in immersive learning, EON Reality unveils a groundbreaking educational venture in the U.S. with the country’s inaugural Spatial AI Center, designed to redefine learning for American students and professionals. Transforming U.S. Education with Spatial AI Global Educational Engagement: In a significant 2023 initiative, EON Reality reached out to educational authorities in over 80 nations to discuss the educational revolution through Spatia

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Digs Puts AI In The Center Of Building A Home

Charlie Fink

Bringing AI to the home construction industry.

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EON Reality’s Expansion in Kosovo: Launch of Spatial AI and Tailored Educational Courses

EON Reality

IRVINE, CA, February 23 – EON Reality, pioneers in immersive learning technologies, is proud to announce a groundbreaking educational venture in Kosovo. This initiative marks the debut of Kosovo’s first Spatial AI Center, set to transform the educational paths of students and professionals nationwide. Educational Evolution in Kosovo Global Educational Alliance: EON Reality’s 2023 venture saw collaboration with educational bodies across 80 countries, spotlighting Spatial AI’s ro

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America’s Return To The Moon Ushers In A New Chapter For Space Marketing

Cathy Hackl

America has landed on the moon after more than 50 years. This historic moment also marks a new era in space exploration and space marketing. Marketing on the moon is now a reality.

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EON Reality Launches Comprehensive Educational Program with 10,000 Custom Courses in Canada, Introducing First Spatial AI Center and Autonomous AI Agents

EON Reality

“Empowering Canada’s Education: XR and AI Revolutionizing Learning for Tomorrow.” IRVINE, CA – February 22, 2024 – EON Reality, a frontrunner in immersive learning technology, is excited to unveil a pioneering educational program in Canada, highlighted by the establishment of the nation’s inaugural Spatial AI Center. This initiative is set to revolutionize both student and workforce education, offering a transformative learning landscape nationwide.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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One Year In, Has PlayStation VR2 Failed, Or Is Sony Just Getting Started?

Upload VR

PlayStation VR2 reached its first anniversary today. But was it a success? And what's coming next? I remember the excitement that came with PSVR 2's launch last year. As someone who didn't truly get into VR until 2019, a strong set of exclusives like WipeOut: Omega Collection , Astro Bot: Rescue Mission and Blood & Truth kept me invested in Sony's original PSVR, balancing this alongside my Rift S.

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EON Reality Amplifies Presence in Jamaica with 10,000 Custom Educational Programs Coupled with the Inauguration of New Spatial AI Center and Advanced AI Agents

EON Reality

“Empowering Jamaica’s Future: Revolutionizing Education with XR and AI Innovation.” IRVINE, CA – February 22, 2024 – EON Reality is excited to announce a groundbreaking educational endeavor in Jamaica in partnership with the University of the West Indies, pioneering the nation’s first Spatial AI Center. This initiative is set to redefine the educational sphere, benefiting students and professionals across Jamaica.

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Little Cities: Bigger! Enhances The VR City Sim For PSVR 2 This March

Upload VR

Little Cities: Bigger! offers an enhanced version of the VR city simulator on PSVR 2 next month. Developed by Purple Yonder, Little Cities: Bigger! features all the updates previously released on Quest - Sandbox , Snowy Islands DLC , Attractions and Little Citizens. With the PSVR 2 version, publisher nDreams confirms this port features an enhanced frame rate, 4K resolution, eye tracking and haptic feedback support.

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#1351: “Stranger Things VR” Breakdown of Story, Gameplay, & Design Process with Tenderclaws Co-Founders

Voices of VR

Stranger Things VR is part action adventure, psychological thriller, and deep dive character study of Vecna, who the main villain of the Stranger Things tv show introduced in Season 4. I have only seen Season 1, and so there there parts where I had to watch a recap to get a bit more context but […] Stranger Things VR is part action adventure, psychological thriller, and deep dive character study of Vecna, who the main villain of the Stranger Things tv show introduced in Season 4.

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How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Climate 4.0 Economy. Climate change is here. We see it in many ways already. Weather catastrophes: Texas freezing over, the wildfires of California, the increasingly unpredictable violence and frequency of hurricanes, the rapid melting and disappearance of polar ice caps. Much more evidence all around us. What can we do in our corporate organizations, in our homes and communities, to change the current course?