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ArcGIS Maps SDK for Unreal Engine Brings Real-World Data Into Unreal Environment

ARPost

From real to unreal, from unreal to real. ArcGIS Maps SDK for Unreal Engine blurs the distinction between the real world and the virtual world. Esri , the world’s largest GIS software firm, recently released version 1.0 of the ArcGIS Maps SDK for Epic Games’ Unreal Engine 5. Real-Time Interaction, Real-World Uses.

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Meta Quest Gets Unreal Engine 5 Support Minus Two Headlining Features

Road to VR

Meta is transitioning its support from Unreal Engine 4 to Unreal Engine 5.1 Meta will support critical bug fixes for UE4 until the end of 2023, although devs can access UE4 resources and documentation on Meta’s GitHub repository even after the support is scaled back. for apps built for the Quest platform.

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Developers Begin Exploring Magic Leap SDK

VRScout

Announced today on the company’s site , developers can now explore Magic Leap’s software development kit and dive into the Creator Portal to find documentation, tutorials, and more. Secretive augmented reality startup Magic Leap is finally taking its first step towards opening up their platform to outside developers.

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Qualcomm is Preparing Developers for the Coming Wave of Smartphone-tethered AR Glasses

Road to VR

Today at AWE 2021, Qualcomm announced Snapdragon Spaces XR Developer Platform, a head-worn AR software suite the company is using to kickstart a broader move towards smartphone-tethered AR glasses. Snapdragon Spaces includes SDKs for Unreal Engine and Unity, and is based on OpenXR. Image courtesy Qualcomm Technologies.

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Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More

Road to VR

Announced with support for both Unity and Unreal, the Lumin SDK exposes the capabilities of the Magic Leap One headset to developers who can use it to begin building augmented reality experiences for the platform. Use of Unreal Engine 4’s desktop and mobile forward rendering paths. Eye tracking. Gesture and hand tracking.

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NVIDIA announces Unity connector for Omniverse at GTC 2022

The Ghost Howls

The article is a summary of the most interesting information that came from our chat… including the mind blowing moment when I realized that with this technology, people in Unity and Unreal Engine could work together on the same project :O. And a consequence of this openness is that… people in Unity and Unreal could work together!

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Facebook Will Respond Soon To Proposed ZeniMax Judgment

UploadVR Between Realities podcast

I’ve uploaded two of the documents filed by ZeniMax lawyers outlining the legal reasoning. Those documents are uploaded here and here. ” ZeniMax declined to comment.

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