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How Will Immersive Tech Transform Entertainment?

AR Insider

Media and Entertainment: The Show Must Go. W ithout a doubt, the media and entertainment industries have had an enormous influence on technology since the advent of television. People in the media and entertainment industries should think about how to apply AI, XR, and 5G to the future of entertainment. On— Everywhere.

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Virtual Reality Entertainment?—?Use Cases, Benefits, and Approaches

ARVR

Virtual Reality Entertainment?—?Use The gaming and entertainment media accounts for 40.5% Also, since we live at a time with limited choices for entertainment, VR can also be useful in allowing us to enjoy some of our favorite activities and places remotely. Trending AR VR Articles: 1. of this market.

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Spatial Beats: Apple, Magic Leap & Oculus

AR Insider

This week, we look at Apple’s moves across the spatial spectrum, Magic Leap 2, And Oculus Quest game sales among other items. Macrumors called our attention to articles in the Verge and Bloomberg that quote an unnamed source who’s supposedly seen Apple’s debut consumer HMD. It is coming soon to the Oculus store.

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How AR and VR are Impacting Home Entertainment

EON Reality

Augmented Reality (AR) and Virtual Reality (VR) sprang to public prominence through the entertainment market, but the big moves forward are now being seen in the medical sector and manufacturing processes. The home entertainment market in the U.S The post How AR and VR are Impacting Home Entertainment appeared first on EON Reality.

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Make Way – ‘Medal of Honor: Above and Beyond’ Needs 340GB to Install and Has Demanding Recommended Specs

Road to VR

While the final installation size of Medal of Honor: Above and Beyond already sits at a huge 170GB, developer Respawn Entertainment advises you’ll need 340GB of free space for the installation process. Medal of Honor: Above and Beyond is set to launch on December 11th in the Oculus PC store and Steam.

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‘The Mage’s Tale’ Available for Pre-order for Oculus Touch, Launching June 20th

Road to VR

On June 20th, action RPG The Mage’s Tale will launch on the Oculus Store. The dungeon crawler from developer inXile Entertainment is optimised for Rift and Touch, set between the events of The Bard’s Tale III: Thief of Fate (1988) and the upcoming The Bard’s Tale IV.

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The Future of AR Fitness: New Hardware and Old Use Cases

ARPost

Their first headset, coming in at 85g with a 52-degree field of view intended to be entertaining and practical for the average consumer, has yet to reach the market. This came up at the top of the article on the topic of VR fitness during the pandemic, but the idea also featured prominently in an earlier ARPost article devoted to AR fitness.

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