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How to build your passthrough AR app for Oculus Quest in Unity

The Ghost Howls

So let me show you how you can develop an AR app for Oculus Quest 2 using Oculus Passthrough APIs in Unity. Oculus Passthrough APIs video tutorial. Oculus Passthrough APIs textual tutorial. Do this in the project settings to enable Oculus VR. Create and configure the project. Wait for Unity to do its boring stuff.

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Sony Researchers Unveil Knuckles-style Prototype VR Controller with Full Hand Tracking

Road to VR

Sony Interactive Entertainment (SIE) researchers unveiled a prototype motion controller recently which showcases experimental techniques into full hand tracking using machine learning and capacitive sensors. Like the Index controller, Sony’s prototype features an open-palm design using a wrist strap. Image courtesy SIE.

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OVR Technology Creates First-of-Its-Kind Virtual Reality Experiences With Scents

ARPost

OVR Technology, a virtual reality startup, recently introduced the Architecture of Scent platform. In creating Architecture of Scent, they sought to bring out the positive real-world benefits of VR. Users can control the device via Wi-Fi or USB. Moreover, it’s compatible with HTC Vive , Oculus Rift , and Windows Mixed Reality.

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Oculus Quest Review: consumer Virtual Reality v1 is here

The Ghost Howls

The time for my Oculus Quest review has come. The Quest has a nice packaging , as all Oculus products. I really love opening Oculus products , since usually they are packaged really well, and the Quest is no exception. Oculus Quest box content (Image by Oculus). Front view of the Oculus Quest.

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Oculus: ‘We’d Eventually Like Quest PC Tethering to be Wireless’

Road to VR

Today at Oculus Connect 6, CTO John Carmack dove into the work the company has done on Oculus Link, the Quest feature which will soon allow the headset to tether to PC to play Rift games. Some of that could be further improved, he said, especially if Oculus can get lower level access to the headset’s underlying hardware.

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How a Solo Indie Developer Built the Best Rated Game on Oculus Quest

Road to VR

Although his original background is in architecture, his current work in VR spans from indie games like Cubism to enterprise software for architects and engineers like Resolve. Cubism originally used every button on the controller and the onboarding tutorial would walk users though each one. Guest Article by Thomas Van Bouwel.

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Sony to Discuss PlayStation 5’s System Architecture Tomorrow

Peter Graham

Tomorrow at 4pm GMT / 5pm CET, PS5 lead system architect Mark Cerny provides a deep dive into PS5’s system architecture and how it will shape the future of games. Competitor Xbox Series X has already been well documented and soon it’ll be PlayStation 5’s turn with the company confirming that more details will be released tomorrow.