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The XR Week Peek (2022.05.16): Meta teases Cambria, Google shows new AR features, and more!

The Ghost Howls

Depth sensors and RGB cameras may help also in doing object detection in the future (hopefully) There are some studios making content with this headset: Meta has teased Gravity Sketch in AR, and games by Resolution Games and Schell Games. Image by Google). Google performs interesting AR news at I/O conference.

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Spatial Beats: Apple VR, Google Poly & LBVR Hangs On

AR Insider

Finally, why in the name of the geek gods is Google shutting down Poly? Google’s own Tilt Brush, an important content creation tool, relies on Poly. We are waiting and hoping and praying a white knight swoops in to rescue Poly like Microsoft rescued AltspaceVR in the VR winter of 2018. Rokid unveils Vision 2 AR Headset.

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Spatial Beats: Oculus, Google & Snap

AR Insider

This week, we look at tech stocks, Quest 2’s continued rise, Google’s VR sunsetting, and horsing around with Snapchat See the full roundup below. Zuckerberg also stated that the Quest 2 successor is in development already and that smartglasses and AR glasses will come in the near future. What is up with Google and XR?

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Charlie Fink’s Metaverse book review: get to know XR at 360 degrees

The Ghost Howls

Luckily, to help me in surviving all those dead times, I had something that helped me in keeping my brain active and in daydreaming: the book METAVERSE by Charlie Fink. Metaverse is the book written by the journalist and futurist Charlie Fink to explain the current status of virtual and augmented reality.

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Spatial Beats: Facebook, VR Training & SXSW

AR Insider

This week, Facebook Reality Labs goes haptic, VR training and SXSW updates. Let’s dive in… Facebook Reality Lab reveals the direction of AR smart glasses. For AR smart glasses to work as an all-day everyday device, AI and haptics need to be work with advanced optics within a new OS and user interface.

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The XR Week Peek (2024.01.16): Apple prepares the launch of Vision Pro, Sony announces MR headset, and much more!

The Ghost Howls

It became pretty viral the news that Apple does not want developers to define their apps as AR, VR, or MR, but just as “spatial” when writing the store definitions. The most affected by this “restructuring operation” is the “1P AR Hardware” team, the one working on augmented reality devices.

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Spatial Beats: Virtual CES Edition

AR Insider

The glasses are more heads-up displays than true AR and are designed to mirror info from a connected smartphone. Lenovo introduced the ThinkReality A3 AR glasses for enterprise at CES. ThirdEye Launches AR/MR Software Digital Ecosystem for Enterprise. See his books here.

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