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5 Web AR & VR Experiences for Sheltered-in Fun

AR Insider

This article is the latest in AR Insider’s editorial contributor program. Authors’ opinions are their own. . One of the superpowers of augmented and virtual reality is to make the ordinary, extraordinary. The post 5 Web AR & VR Experiences for Sheltered-in Fun appeared first on AR Insider.

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The XR Week Peek (2020.07.13): Sony invests in Epic, Rockstar is working on an AAA VR game, and more!

The Ghost Howls

And this week I think we had many cool news that are worth a mention, so let’s dig immediately into them! Sony invests $250M in Epic Games. Sony has announced that it has made a big investment of $250M in Epic Games through one of its subsidiaries. And Sony for sure wants to have a stake in the metaverse.

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Enhancing Immersive Experiences With Spatial Audio

ARPost

The sounds we hear are crucial to the multisensory environment needed for compelling immersive worlds. Let’s take a quick peek at spatial audio, its accelerating adoption, and how it enhances virtual reality experiences. Compared to stereo and surround sound, which are limited to the lateral plane, it adds a vertical plane.

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The XR Week Peek (2022.11.07): PSVR 2 will cost $549, HoloLens are probably dead, and more!

The Ghost Howls

(Image by Sony Interactive Entertainment). Sony announces price and release date for PSVR 2. Sony Interactive Entertainment has finally announced that PSVR 2 will be launched on February 22nd, 2023 for $549. Apple AR glasses may have been pushed back to 2025–26. What will be important, anyway, will be the content.

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Is Dwell Time AR’s Next Performance Metric? Part II

ARVR

We recently posted a question: Does AR have a measurement problem? In short, AR marketing is so new that it hasn’t developed native metrics. But one metric that’s starting to emerge to better evaluate AR is dwell time. It’s showing strong early signs which in turn signals AR’s depth of engagement. the web AR benchmark).

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The XR Week Peek (2023.06.26): Quest 3 page appears on Best Buy, Vision Pro SDK released, and more!

The Ghost Howls

But there’s even more: Unity has already published a page about how it is possible to build for the Quest 3 using not only the XR Interaction Toolkit, but also AR Foundation. AR Foundation is typically used for AR devices, e.g. smartphones, and it’s the first time to my knowledge that is employed with a VR headset.

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My predictions for virtual reality in 2021

The Ghost Howls

But hey, let me play this game anyway, so here you are my predictions for virtual reality in 2021 based on the trends and the anticipations that we had at the end of 2020! Also, the awareness has grown , because every gamer knew about Alyx, and so about virtual reality.