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Zero Latency Upgrades VR Attraction Platform With Hardware From Microsoft & HP

Road to VR

Zero Latency, creator of a leading VR attraction platform, is now deploying their ‘gen 2’ VR hardware. Zero Latency has been a player in the out-of-home VR space since 2013. Zero Latency has been a player in the out-of-home VR space since 2013.

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Zero Latency Raises $7 Million for Expansion of ‘Warehouse Scale’ VR Tech

Road to VR

Melbourne-based firm Zero Latency has raised $7 million in venture funding. Originally known as the Inversion Project back in 2013, Zero Latency has developed rapidly, thanks to a $1m investment from Sydney-based Carthona Capital in 2014, along with crowdfunding to bolster the initial 2-player co-op ‘zombie shooter’ public events.

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Variable Refresh Rate Support Comes to NVIDIA’s GeForce Now Cloud Streaming Service

Anand Tech

VRR became popular because V-Sync added latency and could depress framerates due to it effectively being a framerate limiter. " Although G-SYNC originally came out in 2013 and GeForce Now has been available since 2015, the two never intersected until now. Intel and AMD GPUs are "not supported at this time."

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nDreams Opening Second VR Studio Focused on Live-service Games

Road to VR

Founded in 2006, nDreams first transitioned to its role as VR developer with the release of a demo called SkyDIEving for the Oculus Rift development kits back in 2013. The studio has since released a host of VR titles targeting all major platforms including Bloody Zombies, Shooty Fruity , The Assembly , and meditation app Perfect.

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Exclusive: Meta 2 AR Demos Revealed in Full

Road to VR

Having initially taken pre-orders for the $3,000 Meta Pro glasses back in 2013, the company rebooted the headset and revealed it in early 2016 as the Meta 2, this time poised as a more affordable (at $949) development kit with a much wider and more immersive field of view at 90 degrees (compared to 36 degrees on the original).

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Zero Latency’s ‘Warehouse Scale’ VR Arena Comes to MGM Grand in Vegas

Road to VR

The out-of-home VR entertainment market has expanded rapidly over the last couple of years, and Zero Latency has been at the forefront, having shown promising early prototypes of the technology back in 2013. Their first arena opened in 2015, followed by installations in Tokyo, Madrid and Orlando.

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Zero Latency’s Next Title is Tackling the Challenges of Location-based PVP

Road to VR

Zero Latency is an Australia-based creator of a VR attraction platform and content. Since its founding in 2013, the company has launched five co-op VR games supporting up to eight players. Road to VR got to preview the new title and see how Zero Latency is tackling the unexpected challenges that come with PVP at a VR attraction.

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