The Great Bubble

V-Rtifacts

2013 has brought much excitement to the VR world, especially the perception of great breakthroughs in Head Mounted Display products. Can we take a deep breath, then hold up a distant mirror to the cautionary history of VR from 1993-1998.

Vintage VR-4 Head Mounted Display Teardown

V-Rtifacts

Here’s a much more detailed tear down of the Virtual Research VR-4 Head Mounted Display, done by one of the engineers at VR sometime in 1994. He shows us how to remove the back light inverter and the main PCB. ‘Scuse the vintage VHS EP mode recording. I was trying to save on video tape costs; a 6 hour tape cost $1.50! Click here to view the embedded video. The post Vintage VR-4 Head Mounted Display Teardown appeared first on V-Rtifacts.

Digital VR Rehab

V-Rtifacts

For years, therapists would attempt to treat smokers and alcoholics using real-life triggers. Let addicts see a lighter or an empty bottle, or even a photo of something smoking or drinking related, to trigger cravings, then teach them coping strategies. It was limited because patients could tell they were in a lab and their new found coping skills were not always transferrable to the real world. Enter Virtual Reality: Click here to view the embedded video.

Virtuix Debuts ‘VR Arena’ Attraction at Dave & Buster’s Austin Location

Road to VR

As a result of a successful Kickstarter that garnered over $1,000,000 from consumers in 2013, the company has since shifted their focus to the enterprise market and in driving repeated engagement with their Omniverse contests.

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Six Years After Adding VR, Lunar Flight Gets Oculus Touch Support

UploadVR

DK1, the first public development kit headset from Oculus, shipped in March 2013 and developer Sean Edwards was one of the first to receive a unit. In July 2013 Edwards released a Beta channel with DK1 support.

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New Google Glass for Enterprise Emerges in FCC Listing

Road to VR

First introduced in its Explorer Edition in 2013, it now appears a second gen Enterprise Edition has passed FCC certification. It’s been over a year since Google launched its Glass Enterprise Edition , something the company called “a new chapter” for the device.

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PlayStation VR Sales Disappointing - But Why?

VRCircle

PSVR was supposed to sell much better than the Oculus Rift or HTC Vive since PSVR could leverage the over 50 Million PlayStation 4 consoles sold since 2013. Playstation VR (PSVR) was the next best hope for VR sales. Alas, it was not to be.

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Airbus Launches HoloLens App to Train Future Airline Crews

VRScout

Airbus, a Microsoft HoloLens partner, developed the software for its A350 XWB line of planes, which first took to the skies in 2013. The Japanese airliner purchased 31 A350s in 2013 and will be the first to take advantage of the software. Jet engineering is going holographic.

Disney Animation Studios to Debut Its First VR Short Film Next Month

Road to VR

The film will be directed by Jeff Gibson, who has worked as a lightning artist at Disney Animation Studios since 2013.

‘PAYDAY 2’ Getting Full VR Compatibility with ‘PAYDAY VR’, Beta Later This Year

Road to VR

The company’s studio, Overkill Software, is behind Payday 2 (2013) , a well regarded FPS that focused on four-player co-op action.

Manufacturing 4.0: Checking In with Expert Peggy Gulick of AGCO

EnterpriseWear

Where others saw challenges, Peggy and her team saw opportunities to turn a device that was then (2013) struggling to find a purpose […].

Smart Glasses? It’s all about perspective.

Infinityleap

Its Google Glass finally unlocked the market of smart eyewear in 2013. Wikipedia defines smart glasses as a wearable computer that adds information to what the wearer sees.

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Here’s Each Of The 180+ Cars You Can Race In VR In Project Cars 2

UploadVR

Project Cars 2 is gearing up for its September 22nd release date, promising to be one of the most fully featured racing simulations for VR headsets yet. Developer Slightly Mad Studios has sparred no detail in bringing a realistic driving experience to the Oculus Rift and HTC Vive, and that includes an exhaustive list of drivable cars, revealed today. Below is every car you can expect to get behind the wheel of when the game launches on PC, Xbox One and PlayStation 4 in two months’ time.

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Meta Shuts Down Amidst Patent Infringement Lawsuit & Asset Liquidation

Road to VR

Founded in 2012, the company ran a successful Kickstarter in 2013 for an early AR development headset.

Startups Weekly: Will the real unicorns please stand up?

TechCrunch VR

For context, a total of 19 companies joined the unicorn club in 2013 when Aileen Lee, an established investor, coined the term. Hello and welcome back to Startups Weekly, a newsletter published every Saturday that dives into the week’s noteworthy venture capital deals, funds and trends.

Esports Pushing VR Adoption

Tech Trends VR

Virtuix is a Texas-based start-up founded in 2013 best known for developing the Omni VR treadmill. Can professional gaming help to propel the consumer adoption of virtual reality?

Niantic’s ‘Ingress Prime’ Brings A Sci-fi Twist To Location-Based AR Gaming

VRScout

Join pick a side and join the battle for control of previous Exotic Matter in this modern revival of the 2013 location-based AR game.

Exclusive: Meta 2 AR Demos Revealed in Full

Road to VR

Like Rift DK1 in 2013, Meta 2 isn’t perfect in 2016, but it could play an equally important role in the development of consumer augmented reality. Outside of a few demonstrations at tradeshows, Meta has only give glimpses of the content on its impressive AR headset dev kit in short clips.

CCP makers of EVE Valkyrie, Sparc, and Gunjack to move away from VR and close down several studios.

Cats and VR

I have been a fan of the VR work of CCP for a while and EVE VR was my first Oculus experience all the way in 2013. Today there was a significant restructuring to CCP games, known in the VR world for the excellent EVE Valkyrie and Gunjack games.

‘Border Patrol’ Aims to Bring the ‘Papers, Please’ Experience to VR, Demo Now Available

Road to VR

Border Patrol is an upcoming first-person virtual reality take on Papers, Please (2013), putting you in the shoes of a booth operator at an AI travel border who must accept or deny entry to robots trying to enter the region.

‘Payday 2 VR’ Exits Beta, Now Available as Free DLC to Main Game

Road to VR

Payday 2 (2013) , Overkill’s 4-player bank heist co-op shooter, has offered a VR mode in beta for the past few months, but now it’s off the beta branch and pushed out as a free DLC to the main game.

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Director of ‘The Hills Have Eyes’ is Making a Live-Action VR Horror Series, Releasing Halloween 2017

Road to VR

Virtuix Omni VR Treadmill to Get ‘Arizona Sunshine’ Support, Partners with HTC

Road to VR

” Arizona Sunshine [ our review ] is one of SteamVR’s top rated games, and soon it’ll be compatible with the Virtuix Omni , a VR treadmill which got its start after a successful 2013 Kickstarter. Virtuix got its start in 2013 with a Kickstarter campaign that raised $1.1

Facebook CEO: ‘In Five to Ten Years AR Will Be Where VR is Today’

Road to VR

Back in March, I made the case for the Meta 2 AR headset being as important of a stepping stone as Oculus’ Rift DK1 was back in 2013: The careful reader of this article’s headline (Meta 2 Could Do for Augmented Reality What Rift DK1 Did for Virtual Reality), will spot a double entendre.

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The current status of Augmented Reality adult entertainment

The Ghost Howls

From the birth of adult film producers Virtual Real Porn back in 2013, and tube sites like VRporn.com , the industry has continued to grow with industry experts estimating that virtual reality porn accounts for 50% of the total VR market.

AltspaceVR CEO Eric Romo Joins Facebook’s Social VR Team

Road to VR

Romo, who founded AltspaceVR in January 2013, will be moving to the role of Director of Product at Facebooks’s Social VR team, the group behind Facebook Spaces. Eric Romo, co-founder and CEO of AltspaceVR , is joining Facebook’s Social VR team.

‘Starfighter Inc.’ Kickstarter Passes 50% Funding

Road to VR

Lead by industry veteran David Wessman, famous for his work on the classic X-Wing series, developer Impeller Studios has been working on this passion project since 2013. Starfighter Inc. has passed the halfway mark on its crowdfunding campaign , now with 9 days remaining.

New Video Reveals More Giant Bosses of ‘Astro Bot Rescue Mission‘

Road to VR

Developed exclusively for PSVR, Astro Bot Rescue Mission sees a reprisal of the little bots that were first introduced in The Playroom (2013) and later in The Playroom VR (2016).

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Tactical Haptics to Open Pre-orders for ‘Reactive Grip’ Dev Kits on May 29th

Road to VR

We first saw the Reactive Grip tech—which uses sliding bars to provide unique ‘shear’ feedback— way back in 2013. Tactical Haptics, creators of the ‘Reactive Grip’ controller are due to begin taking dev kit pre-orders on May 29th.

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The Benefits of Virtual Reality (VR) in Schools to Motivate Students

Veative

Source: Carl Wieman Science Education Initiative, 2013, [link]. It is well-established that motivation plays a very important, and possibly the most important, part in the learning process.

CatsAndVR Chats With: Jennifer Dowding, Senior Producer on the recently announced Co-Op FPS EVASION.

Cats and VR

Archiact has been crafting immersive VR entertainment since 2013,” said Kurt Busch, Studio Head at Archiact. Evasion is an intense VR bullet hell game, designed to immerse players in high intensity co-op multiplayer combat in the same vein as Destiny and Halo.

Until Dawn dev Supermassive Games continues to support VR with new game for Google Daydream

Cats and VR

BAFTA-winning independent British developer Supermassive Games is proud to announce Shattered State, an interactive cinematic thriller for Daydream.

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Report: Jaunt in Talks to Sell Cinematic VR Business as It Moves Towards AR

Road to VR

Founded in 2013, and exiting out of stealth in 2014, Jaunt previously focused on producing high-quality 360 video in the hundreds, as well as a professional-grade 360 camera dubbed Jaunt One (formerly NEO).

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Expert View: 3 ways VR is transforming Learning & Development

Tech Trends VR

In 2013, The Virtual Human Interaction Lab (VHIL) at Stanford University tested the link between VR and empathy in the Superman experiment. . Immersive tech and training go back 50 years, but how has that relationship changed? Are we in for disruption or just another buzz-term?

Eye Doctors Can Now Prescribe VR Lazy-eye Treatment for Home Use

Road to VR

Founded by James Blaha in 2013, Vivid Vision (formerly called Diplopia) is a virtual reality treatment for lazy eye disorders—characterized by both eyes not cooperating normally to achieve sharp, binocular vision. Vivid Vision offers a virtual reality based treatment for lazy eye disorders.

Exclusive: ‘Titans of Space 2’ Arrives In Early Access Next Week For Vive and Rift

UploadVR

If you’re unfamiliar with the original Titans of Space demo, it is one of the earliest pieces of software to be made for the Oculus Rift development kit in 2013.

Sixense Will Refund Its VR Controller Backers, Switch To Enterprise

UploadVR

Sixense pioneered hand controllers for virtual reality applications in 2013, but the company hasn’t been able to produce its Stem consumer product for VR. That gave Sixense the ability to replay its 2,383 Kickstarter backers, who gave the company $604,978 in 2013. Above: Amir Rubin, CEO of Sixense, ran a Kickstarter for a wireless version of his company’s motion-sensing controllers in 2013.