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‘Assetto Corsa Competizione’ Announced With VR Support, Coming This Summer

Road to VR

Announced as “The Official Blancpain GT Series Game” , the sim brings many technology upgrades over Assetto Corsa (2014) , thanks in part to the move to Unreal Engine 4. In the description on the game’s Steam page , VR support is also confirmed. Image courtesy Kunos Simulazioni.

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A Different Kind of Puzzle: ‘Wrench’ Tasks You With Assembling Cars Right Down to the Nuts & Bolts

Road to VR

If preparing cars for motorsports in VR sounds like your idea of a good time, indie game Wrench is one to keep an eye on. Showcased in this recent ‘prototype trailer’, Wrench features painstakingly detailed car parts which the developer hopes to use in a rewarding, problem-solving car shop game.

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Logitech Acquired Saitek For its Future VR Controllers?

VRWorld

Logitech announced the news in a blog post, calling it an “exciting day for Logitech” and heralding Saitek as the “go-to” source for fans of spacefaring and simulation-style games such as Elite Dangerous, Eve Valkyrie, Star Citizen, Microsoft Flight Simulator and Farm Simulator.

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Creature To Manage $1 Million Indie VR Fund From SideQuest

Upload VR

While $1 million might seem small, a piece of the fund might be precisely what some small developers need to finish off their innovative VR game and find footing on storefronts. We see this in the games industry as a whole and in VR as a consequence.

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5 Case Studies showing the ROI of AR/VR in Industrial Manufacturing

AUGray

Virtual Reality (VR) , an advanced technology, places the user in a virtual environment or simulated space. JLR started using VR in 2008, and has saved over USD 8 million on vehicle development costs. “This technology has the potential to be a game-changer.” AR was valued at USD 14.7 Billion in 2020. Billion by 2026.

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Top 25 Virtual Reality Software Development Companies

ARVR

The core of the company’s expertise lies in VR app development and AR/MR technologies, VR tours, training and simulations, gamification, and product configuration. logistics, gaming, education, medicine, automotive, energy, AgriTech, and more. The company was founded in 2008 and has locations in Switzerland and Ukraine.

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The Possibility of AR on the Urban Space

ARVR

I read a large range of books and papers on urban planning, technology, game design and gamification, locative media and governance. It is a speculative text that lays out the argument for “recolonization of the real world, computers becoming invisible, mobile, networked and location aware, the real world augmented rather than simulated.”

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