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Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR Between Realities podcast

Over the past three years, Melbourne, Australia-based startup Zero Latency has been refining its multiplayer virtual reality arcade platform, which currently has three playable games for up to six players with plans to add eight-player support by the end of this year. Hands-on With Zero Latency.

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Hands-on XCOM Labs streaming… and more from AWE!

The Ghost Howls

This experience had everything I could expect from a remote rendering solution: the scene was much more complex than anything the HoloLens could handle , and the rendering latency was low, so almost not noticeable. Again, I noticed that the remote rendering was working well, with good visuals and low latency.

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The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into

ARPost

He adds that one of the main causes of motion sickness in VR experiences is poor latency. When a delay in latency occurs, your real and virtual movements no longer match, knocking the equilibrium out of balance and causing ‘cybersickness.’ It’s also likely that businesses will expand their use of XR tech and the metaverse.

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Final Day of AWE: Talks, Announcements, and Awards

ARPost

These capabilities include higher bandwidth for lower latencies, and real-time volumetric capture and rendering. The AR cloud is the complex idea of a digital world that maps to our physical world, allowing advanced spatial computing. “We know that 5G is coming and, in some cases, it’s already here,” said Ness. “It The AR Cloud.

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XLA Unveils Metasites Framework at GDC 2023

XR Today - Mixed Reality tag

XLA Metasites recently received around $100 million USD in initial funding to develop virtual worlds with interactive, engaging content, according to a press release. Users can also analyse text semantically, create 3D scenes, and deploy content or connect to XLA’s ecosystem using Epic Games’ Unreal Engine 5.

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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

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