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Developing Better Haptics With Interhaptics

ARPost

When you think about “haptics,” particularly in the sense of extended reality , you probably think about hardware and wearables that let you interact with and feel your environment. Haptics require hardware but they also require software. If you want to provide haptics in your application, you have to code for haptics.

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VR Haptic Feedback Wearable Feelbelt Lets You “Feel” The Entire Frequency Spectrum

VRScout

Haptic feedback is an awesome addition to any VR experience, whether it be the feeling of two swords clashing in Blade & Sorcery or the rumble of a violent explosion in Half-Life: Alyx. It’s an important part of how modern VR hardware immerses you in experiences by allowing you to “feel” the virtual world around you.

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Could Haptic Gloves Replace Controllers?

XR Today - Mixed Reality tag

Today, workplace professionals are leveraging haptic glove devices to suit necessary use cases such as training, virtual prototyping, marketing, and entertainment. What haptic gloves provide is an evolution from a traditional XR controller input with a joystick. What are Haptic Gloves?

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HTC Now Accepting Applications for Its Fifth Vive X Accelerator

Road to VR

HTC has now opened applications to its latest Vive X accelerator, the company’s $100 million program which aims to help grow the global AR/VR ecosystem by providing both software and hardware developers the right tools, expertise, and investment. HTC says there will be more locations yet to come.

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5 VR Accessories You Need for the Next-Level Immersion

ARPost

You need it for some blockchain games, metaverse, or simply if you want to shop at an immersive virtual store. HTC Vive Tracker. The first accessory that we will take a look at is the HTC Vive Tracker. For example, if you have a toy gun, you can attach the Vive Tracker to it and then use it in VR games. Summing Up.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

Image by MegaDodo Simulation Games). Some of its features are: 2,160 × 2,160 resolution per eye 90Hz framerate 4-cameras inside-out tracking (like the Quest) Touch-like controllers with Knuckles-like finger-sensing Face tracking Hips tracking (for better orientation in games) Integration with SteamVR games Wireless add-on.

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Highlighting the Top 3 XR Trends of 2023 [Insights From This Year’s AWE USA]

ARPost

From cutting-edge hardware to new, groundbreaking technology and software solutions, this year had it all. Just like with the metaverse last year, AI became a new hot topic, but in terms of hardware, the spotlight was clearly on AR. The Renaissance of Haptics It was hard to ignore the sheer volume of haptic-related products at AWE.

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