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How Eye Tracking is Driving the Next Generation of AR and VR

VRScout

AR and VR are gearing up for a giant leap forward thanks to advancements in eye-tracking technology. The industry has been experiencing a boom in recent years with hundreds of startups and heavy investment from tech giants including Google, Apple, Samsung, and Facebook. How Eye Tracking Supports Immersion.

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Oculus Acquires The Eye Tribe, Eye-Tracking Startup

VRScout

Facebook looks to up the Oculus ante by investing in eye-tracking technology. There’s been a host of exciting announcements in the past week alone, but one of the most notable bits of information was just released yesterday: Oculus has acquired eye-tracking technology developer, The Eye Tribe.

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Samsung Reveals 4K ExynosVR Standalone Reference Design With Eye-Tracking

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This Korean company confirmed it is implementing eye-tracking into the reference design. We don’t know what Samsung’s plans for the device are just yet but given that this is a prototype for potential future products it’s very possible any consumer products that come out of this design sport eye-tracking too.

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Valve, SMI and Tobii Preview VR’s Eye Tracking Future In HTC Vive

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Another is more robust hand and finger tracking , so the incredible variety of quick and precise movements in your hands are accurately represented in a virtual world. A look inside a headset with eye tracking from Tobii. My aim was so-so on the first few throws, but that was without eye-tracking. Make Eye Contact.

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Google is Developing a VR Display With 10x More Pixels Than Today’s Headsets

Road to VR

Earlier this year, Clay Bavor, VP of VR/AR at Google, revealed a “secret project” to develop a VR-optimised OLED panel capable of 20 megapixels per eye. The project was mentioned during SID Display Week 2017 but has gone largely under the radar as little information has surfaced since.

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Google to Feature High-resolution VR OLED Display for Wide FOV Headsets at SID 2018

Road to VR

Google announced at last year’s Society for Information Display (SID) Display Week that the company was actively working on a VR-optimized OLED panel capable of packing in pixels at a density heretofore never seen outside of microdisplays – all at a supposedly ‘wide’ field of view (FOV). inch AMOLEDs at 90Hz.

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Korean Patent Shows Samsung Gear VR with Positional, Face and Eye Tracking

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Positional tracking, face mapping and eye tracking are all highlighted in this single patent titled “Image Processing for Head Mounted Display Devices.” ” Positional tracking is a VR headset’s ability to understand its location in 3D space.