Mon.Oct 03, 2022

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Magic Leap’s Second Act Begins

AR Insider

After some ups and downs, Magic Leap is in the midst of a considerable turnaround. At the center of that effort is Magic Leap 2. We spent a week with the device and break down our observations & analysis. This post appeared first on AR Insider.

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Lenovo Announces ThinkReality VRX Standalone Enterprise VR Headset

ARPost

This week, Lenovo and ThinkReality – the computer giant’s enterprise XR arm – announced a new standalone VR headset, the ThinkReality VRX. Given the timeline, we have to talk about it largely in the context of the Pico 4 release. But, we probably would have anyway, given Lenovo’s history with Pico. Our First Look at the ThinkReality VRX.

Insiders

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Report: Sony Plans to Produce 2 Million PSVR 2 Headsets by March 2023

Road to VR

Sony plans to release PSVR 2 sometime in early 2023, although exactly when is still a mystery. Now a Bloomberg report maintains the company is aiming to produce 2 million units by March 2023, which would signify a sizeable uptick in sales expectations over the original PSVR. Citing people familiar with the matter, the report maintains the 2 million figure “could be adjusted depending on the device’s sales momentum.” The company allegedly hasn’t faced any supply chain issues aft

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Essential Spatial Audio Events for your Calendar 2022/2023

XR Today - Virtual Reality

As the “Extended Reality” landscape continues to evolve, innovators are consistently exploring new ways to make immersive experiences feel more realistic. Leaders are discovering the importance of rich, multi-sensory experiences for the optimisation of VR, AR, and MR. After all, or perception of an environment isn’t limited only to what we see. Spatial audio is a powerful tool for transforming virtual experiences into more authentic interactions capable of mimicking real life.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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‘Walkabout Mini Golf’ Lets You Explore the Deep in New ‘20,000 Leagues Under the Sea’ Course

Road to VR

Walkabout Mini Golf is probably one of the most fun multiplayer games available on Quest today, coming highly rated by users thanks to its immersive environments and intuitive mini-golfing gameplay. Now developer Mighty Coconut has released a new paid DLC, this time bringing to the game a course inspired by the classic Jules Verne novel 20,000 Leagues Under the Sea (1870).

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Is AI Really A Job Killer? These Experts Say No

Bernard Marr

If you believe all the doom and gloom in the news today, you might think automation and the deployment of AI-enabled systems at work will replace scores of jobs worldwide. But management and technology experts Thomas Davenport and Steven Miller argue that AI is not a job destroyer — no matter what other predictions might say. Yes, AI and intelligent technology will take over some jobs, but that will free up workers to do more challenging and important work.

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Google’s GV backs SideQuest, an unofficial Meta Quest app store

TechCrunch VR

While the broader virtual reality industry earnestly waits for Meta’s next announcements around new VR products at its Connect event next week, Google’s venture arm GV is placing an interesting bet in a startup building up an ecosystem around some of Meta’s hardware. GV has led a $12 million Series A investment in SideQuest , the makers of an alternative app store for the Meta Quest VR headset, which allows developers to ship and market experimental games that may not initially meet Meta’s strin

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SandboxVR Taps Vicon For Global Expansion

XR Today - Mixed Reality tag

Motion measurement firm Vicon has inked a series of contracts with Sandbox VR, one of the world’s top firms for location-based virtual reality (LBVR) services to open six fresh global locations. The partnership comes as Vicon backed the 2019 launch of the Amber Sky 2088 experience, which leveraged Sandbox VR’s true free roam immersive experience.

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Snapchat Still a Good Marketing Tool, Says Partner Exec

XR Today - Augmented Reality tag

Following a disappointing second quarter (Q2) earnings report , augmented reality (AR) firm Snap confirmed it would lay off 20 percent of its 6,400 employee workforce in August. Additionally, in August, Snap shelved its AR-ready drone Pixy after four months on the market. However, the firm’s AR smart glasses are still going strong, with AR content creators developing immersive experiences for the hardware.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Christie’s 3.0, Spatial Open Diana Sinclair NFT Art Sales

XR Today - Mixed Reality tag

Christie’s, arguably the world’s most famous auction house, launched last week Christie’s 3.0, a web3-based platform for blockchain-based, non-fungible token (NFT) sales. The new marketplace will showcase the St James, London-based company’s dedication to Web3 collectors, artists, and enthusiasts, just days after the Ethereum Merge in late September.

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The 5 Biggest Technology Trends In 2023 Everyone Must Get Ready For Now

Bernard Marr

As a futurist, it’s my job to look ahead and identify the most important future trends in business and technology. However, many of them won’t become relevant until decades from now. For more actionable advice and to help business leaders prioritize, I also provide a look into the more immediate future. Every year, I look ahead and outline the key tech trends for the coming year – those that businesses must address today to remain competitive.

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NBCUniversal, Ready Player Me Launch Classic Monsters NFTs

XR Today - Augmented Reality tag

On Monday, NBCUniversal collaborated with Ready Player Me to bring the movie studio’s Classic Monsters lineup ‘back from the dead’ as NFTs. The digital collection features world-famous monsters such as Dracula, Bride of Frankenstein, Creature from Black Lagoon, The Mummy and Frankenstein. NBCU is teaming with VARIANT3D to sell phygital garments based on classic IPs.

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12 Practical Steps To Handle Change At Work

Bernard Marr

In our world in general, but especially in the workplace, change is a continual presence. Whether it’s driven by new technology, shifts in the market, expansion, or cutbacks, work is constantly changing. And if you think you’ve seen an accelerated pace of change in recent years, you ain’t seen nothing yet. The pace of change will continue to accelerate throughout the 4th industrial revolution.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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How Much is Spent on AR Enabling Tech?

ARVR

Like many analyst firms, market sizing is one of the ongoing practices of AR Insider’s research arm ARtillery Intelligence. A few times per year, it goes into isolation and buries itself deep in financial modeling. The latest such exercise zeroes in on mobile AR revenues. This takes the insights and observations accumulated throughout the year and synthesizes them into hard numbers for spatial computing ( see methodology and inclusions/exclusions).

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