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Top 5 Use Cases For Hand Eye Tracking Technology

XR Today - Virtual Reality

In the place of clunky plastic controllers and remotes, we’re seeing the rise of hand and eye tracking solutions, allowing users to move more freely throughout the digital world. But where exactly can the benefits of hand and eye tracking technology begin to reveal themselves? Data Collection and Insights.

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How Eye Tracking Contributes to XR Analytics and Experience

ARPost

Near-to-eye displays offer powerful new ways to understand what the wearer is doing – and maybe even thinking. Right now, the use of XR analytics like eye tracking is largely limited to enterprise including use cases like education and assessment, though eye tracking also enables new input modes and display improvements.

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Report: Apple Mixed Reality Headset Could Feature Hand & Eye-Tracking, Swappable Headbands

VRScout

The report claims that the upcoming headset could feature dual ultra high definition 8K displays with built-in eye-tracking technology. Surrounding the headset will supposedly be over 12 cameras capable of supporting hand-tracking. Supposedly, the company is looking to ship 250,000 units within the first year of release.

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2021 Mercedes S-Class Will Feature AR Navigation And 3D Eye-Tracking

VRScout

German automotive manufacturer Mercedes-Benz has never been shy about its love for immersive technology. Now it appears as though the company is taking things a step forward by applying that same technology to the vehicles themselves. Also included is a 3D instrument cluster powered by onboard eye-tracking technology.

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CES 2019: Pimax Showcases Open-Palm Controllers, Hand & Eye-Tracking

VRScout

Pimax, the Chinese VR technology company responsible for the first commercially available 4K VR headset, was center-stage at CES this morning presenting the latest production versions of their new Pimax 5K & 8K ultrawide VR headsets alongside their knuckles-style open-palm motion controllers. Image Credit: Pimax VR.

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Sony Secures Tobii Eye-Tracking for PSVR 2

XR Today - Virtual Reality

Last Friday, Sony Interactive Entertainment, the hardware vendor behind the famous PlayStation gaming console brand, announced a technology partnership with eye-tracking provider Tobii for the Japanese firm’s sophomore virtual reality (VR) gaming headset. Sony Filles Hand-Tracking Technology.

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NVIDIA Adds Eye-tracking Support to VRSS Foveated Rendering Tech

Road to VR

NVIDIA is upgrading its Variable Rate Supersampling (VRSS) with support for headsets with eye-tracking, allowing the rendered application to improve performance by increasing quality where the user is looking, while decreasing it elsewhere. VRSS 2 is supported as of GeForce driver version R465 which became available on March 30th.